再プレイでも倍速状態を保持する
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@@ -9,6 +9,7 @@ class Controller{
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this.saveScore = !autoPlayEnabled
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this.multiplayer = multiplayer
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this.touchEnabled = touchEnabled
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this.baisoku = baisoku
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if(multiplayer === 2){
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this.snd = p2.player === 2 ? "_p1" : "_p2"
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this.don = p2.don || defaultDon
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@@ -279,7 +280,7 @@ class Controller{
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Promise.all(promises).then(resolve)
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}
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}).then(() => {
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var taikoGame = new Controller(this.selectedSong, this.songData, this.autoPlayEnabled, false, this.touchEnabled)
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var taikoGame = new Controller(this.selectedSong, this.songData, this.autoPlayEnabled, false, this.touchEnabled, this.baisoku)
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taikoGame.run()
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})
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}
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