Files
taiko-web2/public/src/css/game.css
LoveEevee 13d6aaab78 Bug fixes
- Fix chart in Ai want U
- Mute music on song select with Q
- Do not scroll song select background when the tab is not active
- Fix very short inputs not being recognized
- Fix sound being muted when playing the same song again
- Fix multiplayer when audio latency is set
- Fix getting stuck when imported song cannot be restarted
- Fix 2P cursor when ura is selected by both players
- Add KeyboardEvent.key to browser tests
- Separate buttons like Shift+Left into two on the How to Play page
- Change focused button on the custom songs screen to the first one available
- Add favicon to the admin page
- Display the id on the admin new song page
2020-12-04 13:52:35 +03:00

130 lines
2.3 KiB
CSS

#game{
width: 100%;
height: 100%;
position: absolute;
overflow: hidden;
background-size: calc(100vh / 720 * 512);
background-position: center;
}
#screen.view{
background-image: none;
background-color: #000;
}
#canvas{
position: relative;
z-index: 1;
width: 100%;
height: 100%;
touch-action: none;
}
#touch-drum{
display: none;
position: absolute;
right: 0;
bottom: 0;
left: 0;
width: 50%;
height: 50%;
text-align: center;
margin: auto;
overflow: hidden;
}
#touch-drum-img{
width: 100%;
height: 100%;
background-position: top;
background-size: cover;
background-repeat: no-repeat;
}
#touch-buttons{
display: none;
position: absolute;
top: 8vh;
right: 2vh;
opacity: 0.5;
z-index: 5;
}
#touch-buttons div{
display: inline-block;
width: 12.5vmin;
height: 12.5vmin;
background-size: contain;
background-repeat: no-repeat;
}
.portrait #touch-buttons{
top: 11vh;
}
.touchp2 #touch-buttons{
top: -1.9vh;
}
.touch-visible #touch-drum,
.touch-visible #touch-buttons{
display: block;
}
.touch-visible .window{
width: 80vmin;
height: 53vmin;
}
.touch-visible #pause-menu .window button{
font-size: 5vmin;
}
.touch-visible #pause-menu .window button.selected{
color: #000;
background: #fff;
border-color: #ae7a26;
}
.touch-results #touch-pause-btn{
display: none;
}
#fade-screen{
position: absolute;
top: 0;
right: 0;
bottom: 0;
left: 0;
background-color: transparent;
pointer-events: none;
z-index: 2;
transition: 1s background-color linear;
}
.fix-animations *{
animation: none !important;
}
#song-lyrics{
position: absolute;
right: calc((100vw - 1280 / 720 * 100vh) / 2 + 100px * var(--scale));
bottom: calc(44 / 720 * 100vh - 30px * var(--scale));
left: calc((100vw - 1280 / 720 * 100vh) / 2 + 100px * var(--scale));
text-align: center;
font-family: Meiryo, sans-serif;
font-weight: bold;
font-size: calc(45px * var(--scale));
line-height: 1.2;
white-space: pre-wrap;
overflow-wrap: break-word;
}
#game.portrait #song-lyrics{
right: calc(20px * var(--scale));
left: calc(20px * var(--scale));
}
#song-lyrics .stroke,
#song-lyrics .fill{
position: absolute;
right: 0;
bottom: 0;
left: 0;
}
#song-lyrics .stroke{
-webkit-text-stroke: calc(7px * var(--scale)) #00a;
}
#song-lyrics .fill{
color: #fff;
}
#song-lyrics ruby{
display: inline-flex;
flex-direction: column-reverse;
}
#song-lyrics rt{
line-height: 1;
}