SongSelect: Add ura difficulty
This commit is contained in:
@@ -149,7 +149,7 @@ class SongSelect{
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this.difficultyCache = new CanvasCache()
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this.difficulty = ["かんたん", "ふつう", "むずかしい", "おに"]
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this.difficultyId = ["easy", "normal", "hard", "oni"]
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this.difficultyId = ["easy", "normal", "hard", "oni", "ura"]
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this.selectedSong = 0
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this.selectedDiff = 0
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@@ -181,6 +181,7 @@ class SongSelect{
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screenMS: this.getMS(),
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move: 0,
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moveMS: 0,
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ura: 0,
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moveHover: null,
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locked: true,
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hasPointer: false
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@@ -210,12 +211,11 @@ class SongSelect{
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this.redraw()
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pageEvents.keyAdd(this, "all", "down", this.keyDown.bind(this))
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pageEvents.add(this.canvas, "mousemove", this.mouseMove.bind(this))
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pageEvents.add(this.canvas, "mousedown", this.mouseDown.bind(this))
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pageEvents.add(this.canvas, "touchstart", this.mouseDown.bind(this))
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if(touchEnabled){
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pageEvents.add(this.canvas, ["mousedown", "touchstart"], this.mouseDown.bind(this))
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if(touchEnabled && fullScreenSupported){
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this.touchFullBtn = document.getElementById("touch-full-btn")
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this.touchFullBtn.style.display = "block"
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pageEvents.add(this.touchFullBtn, "click", toggleFullscreen)
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pageEvents.add(this.touchFullBtn, "touchend", toggleFullscreen)
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}
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}
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@@ -306,6 +306,12 @@ class SongSelect{
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|| mouse.y < 40 || mouse.y > 540
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){
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this.toSongSelect()
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}else if(moveBy === 5){
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this.state.ura = !this.state.ura
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assets.sounds["ka"].play()
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if(this.selectedDiff === 5 && !this.state.ura){
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this.state.move = -1
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}
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}else if(moveBy !== null){
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this.toLoadSong(moveBy - 1, shift, ctrl, touch)
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}
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@@ -370,10 +376,10 @@ class SongSelect{
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if(this.state.locked === 0){
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if(100 < x && x < 160 && 120 < y && y < 420){
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return 0
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}else if(434 < x && x < 810 && 95 < y && y < 524){
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var moveBy = Math.floor((x - 434) / ((810 - 434) / 4)) + 1
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}else if(422 < x && x < 922 && 95 < y && y < 524){
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var moveBy = Math.floor((x - 422) / ((922 - 422) / 5)) + 1
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var currentSong = this.songs[this.selectedSong]
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if(currentSong.stars[moveBy - 1]){
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if(this.state.ura && moveBy === 4 || currentSong.stars[moveBy - 1]){
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return moveBy
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}
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}
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@@ -425,6 +431,7 @@ class SongSelect{
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this.state.screenMS = this.getMS()
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this.state.locked = true
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this.state.moveHover = null
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this.state.ura = 0
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assets.sounds["don"].play()
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assets.sounds["song-select"].stop()
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@@ -468,6 +475,10 @@ class SongSelect{
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localStorage["selectedSong"] = this.selectedSong
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localStorage["selectedDiff"] = difficulty + 1
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if(difficulty === 3 && this.state.ura){
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difficulty = 4
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}
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new loadSong({
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"title": selectedSong.title,
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"folder": selectedSong.id,
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@@ -698,9 +709,28 @@ class SongSelect{
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this.state.locked = 0
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}
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if(this.state.move){
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var hasUra = currentSong.stars[4]
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var previousSelection = this.selectedDiff
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do{
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this.selectedDiff = this.mod(5, this.selectedDiff + this.state.move)
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}while(this.selectedDiff !== 0 && !currentSong.stars[this.selectedDiff - 1])
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if(hasUra && this.state.move > 0){
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this.selectedDiff += this.state.move
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if(this.selectedDiff > 5){
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this.state.ura = !this.state.ura
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if(this.state.ura){
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this.selectedDiff = previousSelection === 4 ? 5 : previousSelection
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break
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}else{
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this.state.move = -1
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}
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}
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}else{
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this.selectedDiff = this.mod(6, this.selectedDiff + this.state.move)
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}
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}while(
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this.selectedDiff !== 0 && !currentSong.stars[this.selectedDiff - 1]
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|| this.selectedDiff === 4 && this.state.ura
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|| this.selectedDiff === 5 && !this.state.ura
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)
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this.state.move = 0
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}else if(!currentSong.stars[this.selectedDiff - 1]){
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this.selectedDiff = 0
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@@ -904,7 +934,8 @@ class SongSelect{
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}
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}
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for(var i = 0; currentSong.stars && i < 4; i++){
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if(currentSong.stars[i]){
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var currentUra = !songSel && i === 3 && this.state.ura
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if(currentSong.stars[i] || currentUra){
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if(songSel){
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var _x = x + 33 + i * 60
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var _y = y + 120
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@@ -943,7 +974,7 @@ class SongSelect{
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ctx.strokeRect(_x - 28, _y + 19, 56, 351)
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this.draw.diffIcon({
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ctx: ctx,
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diff: i,
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diff: currentUra ? 4 : i,
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x: _x,
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y: _y - 12,
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scale: 1.4,
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@@ -971,13 +1002,14 @@ class SongSelect{
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fontFamily: this.font
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})
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})
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var songStars = currentUra ? currentSong.stars[4] : currentSong.stars[i]
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for(var j = 0; j < 10; j++){
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if(songSel){
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var yPos = _y + 113 + j * 17
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}else{
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var yPos = _y + 178 + j * 19.5
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}
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if(10 - j > currentSong.stars[i]){
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if(10 - j > songStars){
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ctx.fillStyle = songSel ? "#e97526" : "#e7e7e7"
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ctx.beginPath()
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ctx.arc(_x, yPos, songSel ? 4.5 : 5, 0, Math.PI * 2)
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@@ -992,6 +1024,10 @@ class SongSelect{
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})
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}
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}
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var currentDiff = this.selectedDiff - 1
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if(this.selectedDiff === 5){
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currentDiff = 3
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}
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if(i === currentSong.p2Cursor){
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this.draw.diffCursor({
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ctx: ctx,
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@@ -999,13 +1035,12 @@ class SongSelect{
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x: _x,
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y: _y - (songSel ? 45 : 65),
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two: true,
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side: songSel ? false : (currentSong.p2Cursor === this.selectedDiff - 1),
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side: songSel ? false : (currentSong.p2Cursor === currentDiff),
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scale: songSel ? 0.7 : 1
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})
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}
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if(!songSel){
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var highlight = 0
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var currentDiff = this.selectedDiff - 1
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if(this.state.moveHover - 1 === i){
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highlight = 2
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}else if(currentDiff === i){
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@@ -1035,6 +1070,17 @@ class SongSelect{
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}
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}
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}
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if(!songSel && currentSong.stars[4]){
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var _x = x + 402 + 4 * 100
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var _y = y + 258
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ctx.fillStyle = "#e0be28"
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ctx.beginPath()
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ctx.moveTo(_x - 35, _y - 25)
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ctx.lineTo(_x - 10, _y)
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ctx.lineTo(_x - 35, _y + 25)
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ctx.fill()
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}
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ctx.globalAlpha = 1 - Math.max(0, opened - 0.5) * 2
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ctx.fillStyle = selectedSkin.background
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ctx.fillRect(x, y, w, h)
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@@ -1066,8 +1112,6 @@ class SongSelect{
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fontFamily: this.font
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})
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})
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//ctx.fillStyle="#f00"
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//ctx.fillRect(textX,textY,textW,textH)
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}
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})
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@@ -1212,6 +1256,9 @@ class SongSelect{
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var id = idDiff.id |0
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var diff = idDiff.diff
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var diffId = this.difficultyId.indexOf(diff)
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if(diffId > 3){
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diffId = 3
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}
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if(diffId >= 0){
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var currentSong = this.songs.find(song => song.id === id)
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currentSong.p2Cursor = diffId
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@@ -1255,10 +1302,8 @@ class SongSelect{
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this.redrawRunning = false
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this.endPreview()
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pageEvents.keyRemove(this, "all")
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pageEvents.remove(this.canvas, "mousemove")
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pageEvents.remove(this.canvas, "mousedown")
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pageEvents.remove(this.canvas, "touchstart")
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if(this.touchEnabled){
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pageEvents.remove(this.canvas, ["mousemove", "mousedown", "touchstart"])
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if(this.touchEnabled && fullScreenSupported){
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pageEvents.remove(this.touchFullBtn, "click")
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delete this.touchFullBtn
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}
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