View: Add touch controls

This commit is contained in:
LoveEevee
2018-10-05 20:03:59 +03:00
parent 724c82814e
commit c8acfc3188
12 changed files with 362 additions and 33 deletions

View File

@@ -7,6 +7,7 @@ class View{
this.pauseMenu = document.getElementById("pause-menu")
this.cursor = document.getElementById("cursor")
this.gameDiv = document.getElementById("game")
var docW = document.body.offsetWidth
var docH = document.body.offsetHeight
@@ -14,7 +15,7 @@ class View{
this.canvas = new ScalableCanvas("canvas-p2", docW, docH / 3 * 2)
this.canvas.canvas.style.position = "absolute"
this.canvas.canvas.style.top = "33%"
document.getElementById("game").appendChild(this.canvas.canvas)
this.gameDiv.appendChild(this.canvas.canvas)
}else{
this.canvas = new ScalableCanvas("canvas", docW, docH)
}
@@ -49,6 +50,39 @@ class View{
this.beatInterval = this.controller.getSongData().beatInfo.beatInterval
this.assets = new ViewAssets(this)
this.touch = {
don_l: -Infinity,
don_r: -Infinity,
don_c: -Infinity,
ka_l: -Infinity,
ka_r: -Infinity,
ka_c: -Infinity,
cursor: {
ms: -Infinity,
x: 0,
y: 0
}
}
if(this.controller.touchEnabled){
this.touchEnabled = true
this.touchBgDiv = document.getElementById("touch-bg")
this.touchBgBlueDiv = document.getElementById("touch-bg-blue")
this.touchDrumDiv = document.getElementById("touch-drum")
this.gameDiv.classList.add("touch-visible")
pageEvents.add(this.canvas.canvas, "touchstart", this.ontouch.bind(this))
this.touchFullBtn = document.getElementById("touch-full-btn")
pageEvents.add(this.touchFullBtn, "click", this.toggleFullscreen)
this.touchPauseBtn = document.getElementById("touch-pause-btn")
pageEvents.add(this.touchPauseBtn, "click", () => {
this.controller.togglePauseMenu()
})
}
}
run(){
this.ctx.font = "normal 14pt TnT"
@@ -133,6 +167,37 @@ class View{
this.diffW = this.diffH * diffRatio
this.diffX = this.taikoX * 0.10
this.diffY = this.taikoY * 1.05 + this.taikoH * 0.19
this.touchDrum = (() => {
var sw = 842
var sh = 340
var x = 0
var y = this.barY + this.barH + 5
var paddingTop = this.barH * 0.1
var w = this.winW
var maxH = this.winH - (this.barY + this.barH + 5)
var h = maxH - paddingTop
if(w / h >= sw / sh){
w = h / sh * sw
x = (this.winW - w) / 2
y += paddingTop
}else{
h = w / sw * sh
y = y + (maxH - h)
}
return {
x: x, y: y, w: w, h: h
}
})()
this.touchCircle = (() => {
var padTop = this.touchDrum.h * 0.062
var padLeft = this.touchDrum.h * 0.05
return {
x: this.winW / 2,
y: this.winH + padTop,
rx: this.touchDrum.w / 2 - padLeft * 2,
ry: this.touchDrum.h
}
})()
}
refresh(){
this.positionning()
@@ -158,7 +223,10 @@ class View{
this.updateDonFaces()
this.drawGogoTime()
this.mouseIdle()
this.assets.drawAssets("foreground")
if(!this.touchEnabled){
this.assets.drawAssets("foreground")
}
this.drawTouch()
//this.drawTime()
}
updateDonFaces(){
@@ -809,6 +877,147 @@ class View{
don.setAnimationEnd(ms + length * don.speed, don.normalAnimation)
}
}
drawTouch(){
if(this.touchEnabled){
var ms = this.controller.getElapsedTime()
this.ctx.save()
var bgHeight = (this.winH - (this.barY + this.barH + 5)) / this.canvas.scale
if(bgHeight !== this.touchBgHeight){
this.touchBgHeight = bgHeight
this.touchBgDiv.style.height = bgHeight + "px"
}
var drumWidth = this.touchDrum.w / this.canvas.scale
var drumHeight = this.touchDrum.h / this.canvas.scale
if(drumHeight !== this.touchDrumHeight || drumWidth !== this.touchDrumWidth){
this.touchDrumWidth = drumWidth
this.touchDrumHeight = drumHeight
this.touchDrumDiv.style.width = drumWidth + "px"
this.touchDrumDiv.style.height = drumHeight + "px"
}
var lastKa = this.touch.ka_l > this.touch.ka_r ? this.touch.ka_l : this.touch.ka_r
if(ms < lastKa + 150){
if(!this.blueBgShown){
this.blueBgShown = true
this.touchBgBlueDiv.style.opacity = 0.5
}
}else if(this.blueBgShown){
this.blueBgShown = false
this.touchBgBlueDiv.style.opacity = 0
}
var c = this.touchCircle
var pi = Math.PI
var lastDon = this.touch.don_l > this.touch.don_r ? this.touch.don_l : this.touch.don_r
if(lastDon > ms - 150){
this.ctx.fillStyle = "rgba(239, 86, 51, 0.5)"
this.ctx.beginPath()
this.ctx.ellipse(c.x, c.y, c.rx * 0.9, c.ry * 0.9, 0, pi, 0)
this.ctx.fill()
}
if(this.touch.don_c > ms - 150){
this.ctx.beginPath()
this.ctx.ellipse(c.x, c.y, c.rx * 0.6, c.ry * 0.6, 0, pi, 0)
this.ctx.fill()
}
if(this.touch.ka_c > ms - 150){
this.ctx.fillStyle = "rgba(33, 191, 211, 0.5)"
this.ctx.beginPath()
this.ctx.ellipse(c.x, c.y, c.rx * 1.3, c.ry * 1.3, 0, pi, 0)
this.ctx.ellipse(c.x, c.y, c.rx * 0.9, c.ry * 0.9, 0, 0, pi, true)
this.ctx.fill()
}
this.ctx.restore()
}
}
ontouch(event){
for(let touch of event.touches){
event.preventDefault()
var scale = this.canvas.scale
var pageX = touch.pageX * scale
var pageY = touch.pageY * scale
this.touch.cursor = {
ms: this.controller.getElapsedTime(),
x: pageX,
y: pageY
}
var c = this.touchCircle
var pi = Math.PI
var inPath = () => this.ctx.isPointInPath(pageX, pageY)
this.ctx.beginPath()
this.ctx.ellipse(c.x, c.y, c.rx * 0.6, c.ry * 0.6, 0, pi, 0)
if(inPath()){
this.touchNote("don_c")
}else{
this.ctx.beginPath()
this.ctx.ellipse(c.x, c.y, c.rx * 0.9, c.ry * 0.9, 0, pi, 0)
if(inPath()){
if(pageX < this.winW / 2){
this.touchNote("don_l")
}else{
this.touchNote("don_r")
}
}else{
this.ctx.beginPath()
this.ctx.ellipse(c.x, c.y, c.rx * 1.3, c.ry * 1.3, 0, pi, 0)
if(inPath()){
this.touchNote("ka_c")
}else if(pageX < this.winW / 2){
this.touchNote("ka_l")
}else{
this.touchNote("ka_r")
}
}
}
}
}
touchNote(note){
var keyboard = this.controller.keyboard
var kbd = keyboard.getBindings()
var ms = this.controller.game.getAccurateTime()
this.touch[note] = ms
if(note === "don_c"){
this.touchNote("don_l")
this.touchNote("don_r")
}else if(note === "ka_c"){
this.touchNote("ka_l")
this.touchNote("ka_r")
}else{
keyboard.setKey(kbd[note], false)
keyboard.setKey(kbd[note], true, ms)
}
}
toggleFullscreen(){
var root = document.documentElement
if("requestFullscreen" in root){
if(document.fullscreenElement){
document.exitFullscreen()
}else{
root.requestFullscreen()
}
}else if("webkitRequestFullscreen" in root){
if(document.webkitFullscreenElement){
document.webkitExitFullscreen()
}else{
root.webkitRequestFullscreen()
}
}else if("mozRequestFullScreen" in root){
if(document.mozFullScreenElement){
document.mozCancelFullScreen()
}else{
root.mozRequestFullScreen()
}
}
}
onmousemove(event){
this.lastMousemove = this.controller.getElapsedTime()
this.cursorHidden = false
@@ -832,10 +1041,22 @@ class View{
pageEvents.mouseRemove(this)
if(this.controller.multiplayer === 2){
this.canvas.canvas.parentNode.removeChild(this.canvas.canvas)
}else{
this.cursor.parentNode.removeChild(this.cursor)
}
if(this.touchEnabled){
pageEvents.remove(this.canvas.canvas, "touchstart")
pageEvents.remove(this.touchFullBtn, "click")
pageEvents.remove(this.touchPauseBtn, "click")
this.gameDiv.classList.remove("touch-visible")
delete this.touchBgDiv
delete this.touchFullBtn
delete this.touchPauseBtn
delete this.touchBgBlueDiv
}
this.cursor.parentNode.removeChild(this.cursor)
delete this.pauseMenu
delete this.cursor
delete this.gameDiv
delete this.canvas
delete this.ctx
}