Plugins: Add plugin settings
- Add support for plugin settings, they appear in the same menu as the plugins, indented from the left to emphasize which plugin the setting belongs to - Note that plugin settings can still be changed even when the plugins are stopped - Add tooltips to plugin menu to view the plugin descriptions, description_lang can also be used - Fix scolling not working on song select when returning from game settings - Let instance owners set default plugin files in config.py, to make them easier to maintain - plugins.add() can now add plugins using a url - Plugins can be hidden from the plugin menu using PluginLoader.hide, an option in plugins.add(), or in config.py - Make p2.disable() incremental so that multiple plugins can disable multiplayer independently - Server no longer crashes if certain optional config fields were not copied over from an updated example config - Fix not being able to unload plugins if one was imported with errors
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@@ -11,6 +11,7 @@ class P2Connection{
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this.allEvents = new Map()
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this.addEventListener("message", this.message.bind(this))
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this.currentHash = ""
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this.disabled = 0
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pageEvents.add(window, "hashchange", this.onhashchange.bind(this))
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}
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addEventListener(type, callback){
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@@ -257,11 +258,11 @@ class P2Connection{
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}
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}
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enable(){
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this.disabled = false
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this.open()
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this.disabled = Math.max(0, this.disabled - 1)
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setTimeout(this.open.bind(this), 100)
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}
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disable(){
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this.disabled = true
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this.disabled++
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this.close()
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}
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}
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