P2: Add multiplayer session

This commit is contained in:
LoveEevee
2018-11-02 01:05:18 +03:00
parent b85f879ba0
commit 426bc160c6
14 changed files with 635 additions and 61 deletions

View File

@@ -5,6 +5,8 @@ class P2Connection{
this.otherConnected = false
this.allEvents = new Map()
this.addEventListener("message", this.message.bind(this))
this.currentHash = ""
pageEvents.add(window, "hashchange", this.onhashchange.bind(this))
}
addEventListener(type, callback){
var addedType = this.allEvents.get(type)
@@ -24,8 +26,8 @@ class P2Connection{
this.closed = false
var wsProtocol = location.protocol == "https:" ? "wss:" : "ws:"
this.socket = new WebSocket(wsProtocol + "//" + location.host + "/p2")
pageEvents.race(this.socket, "open", "close", listener =>{
if(listener === "open"){
pageEvents.race(this.socket, "open", "close").then(response => {
if(response.type === "open"){
return this.openEvent()
}
return this.closeEvent()
@@ -76,17 +78,22 @@ class P2Connection{
}catch(e){
var response = {}
}
this.lastMessages[response.type] = response.value
this.lastMessages[response.type] = response
var addedType = this.allEvents.get("message")
if(addedType){
addedType.forEach(callback => callback(response))
}
}
getMessage(type, callback){
getMessage(type){
if(type in this.lastMessages){
return this.lastMessages[type]
}
}
clearMessage(type){
if(type in this.lastMessages){
this.lastMessages[type] = null
}
}
message(response){
switch(response.type){
case "gamestart":
@@ -98,6 +105,11 @@ class P2Connection{
break
case "gameend":
this.otherConnected = false
this.session = false
if(this.hashLock){
this.hash("")
this.hashLock = false
}
break
case "gameresults":
this.results = {}
@@ -114,8 +126,24 @@ class P2Connection{
case "drumroll":
this.drumrollPace = response.value.pace
break
case "session":
this.clearMessage("users")
this.otherConnected = true
this.session = true
break
}
}
onhashchange(){
if(this.hashLock){
this.hash(this.currentHash)
}else{
location.reload()
}
}
hash(string){
this.currentHash = string
history.replaceState("", "", location.pathname + (string ? "#" + string : ""))
}
play(circle, mekadon){
if(this.otherConnected || this.notes.length > 0){
var type = circle.getType()