Fix results crashing if other player disconnects early
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@@ -132,7 +132,7 @@ class Scoresheet{
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var frameTop = winH / 2 - 720 / 2
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var frameLeft = winW / 2 - 1280 / 2
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var players = this.multiplayer ? 2 : 1
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var players = p2.results ? 2 : 1
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var p2Offset = 298
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var bgOffset = 0
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