Assets: Convert to ogg
- Uses oggmented library to add ogg support to iOS - Adds support for ogg songs on the server, configurable per song on the admin page - Lets iOS users upload custom songs with gdrive when enabled - Tweaked colour picker on account page to respond faster - Fixed not being able to restart osu songs
This commit is contained in:
@@ -59,12 +59,12 @@ class Account{
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this.customdonBodyFill.value = account.don.body_fill
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var parent = this.customdonBodyFill.parentNode
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parent.insertBefore(document.createTextNode(strings.account.customdon.bodyFill), parent.firstChild)
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pageEvents.add(this.customdonBodyFill, "change", this.customdonChange.bind(this))
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pageEvents.add(this.customdonBodyFill, ["change", "input"], this.customdonChange.bind(this))
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this.customdonFaceFill = this.getElement("customdon-facefill")
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this.customdonFaceFill.value = account.don.face_fill
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var parent = this.customdonFaceFill.parentNode
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parent.insertBefore(document.createTextNode(strings.account.customdon.faceFill), parent.firstChild)
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pageEvents.add(this.customdonFaceFill, "change", this.customdonChange.bind(this))
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pageEvents.add(this.customdonFaceFill, ["change", "input"], this.customdonChange.bind(this))
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this.customdonResetBtn = this.getElement("customdon-reset")
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this.customdonResetBtn.value = strings.account.customdon.reset
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pageEvents.add(this.customdonResetBtn, ["click", "touchstart"], this.customdonReset.bind(this))
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@@ -578,8 +578,8 @@ class Account{
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}
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this.redrawRunning = false
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this.customdonCache.clean()
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pageEvents.remove(this.customdonBodyFill, "change")
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pageEvents.remove(this.customdonFaceFill, "change")
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pageEvents.remove(this.customdonBodyFill, ["change", "input"])
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pageEvents.remove(this.customdonFaceFill, ["change", "input"])
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pageEvents.remove(this.customdonResetBtn, ["click", "touchstart"])
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pageEvents.remove(this.accounPassButton, ["click", "touchstart"])
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pageEvents.remove(this.accountDelButton, ["click", "touchstart"])
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@@ -93,37 +93,37 @@ var assets = {
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"settings_gamepad.png"
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],
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"audioSfx": [
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"se_pause.wav",
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"se_calibration.wav",
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"v_results.wav",
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"v_sanka.wav",
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"v_songsel.wav",
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"v_start.wav",
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"v_title.wav"
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"se_pause.ogg",
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"se_calibration.ogg",
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"v_results.ogg",
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"v_sanka.ogg",
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"v_songsel.ogg",
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"v_start.ogg",
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"v_title.ogg"
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],
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"audioSfxLR": [
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"neiro_1_don.wav",
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"neiro_1_ka.wav",
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"se_cancel.wav",
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"se_don.wav",
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"se_ka.wav",
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"se_jump.wav",
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"se_balloon.wav",
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"se_gameclear.wav",
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"se_gamefail.wav",
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"se_gamefullcombo.wav",
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"se_results_countup.wav",
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"se_results_crown.wav",
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"v_fullcombo.wav",
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"v_renda.wav",
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"v_results_fullcombo.wav",
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"v_results_fullcombo2.wav"
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"neiro_1_don.ogg",
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"neiro_1_ka.ogg",
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"se_cancel.ogg",
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"se_don.ogg",
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"se_ka.ogg",
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"se_jump.ogg",
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"se_balloon.ogg",
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"se_gameclear.ogg",
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"se_gamefail.ogg",
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"se_gamefullcombo.ogg",
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"se_results_countup.ogg",
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"se_results_crown.ogg",
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"v_fullcombo.ogg",
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"v_renda.ogg",
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"v_results_fullcombo.ogg",
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"v_results_fullcombo2.ogg"
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],
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"audioSfxLoud": [
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"v_diffsel.wav"
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"v_diffsel.ogg"
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],
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"audioMusic": [
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"bgm_songsel.mp3",
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@@ -48,7 +48,7 @@ class Controller{
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comboVoices.forEach(name => {
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if (!assets.sounds[name + "_p1"]) {
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promises.push(loader.loadSound(name + ".wav", snd.sfxGain).then(sound => {
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promises.push(loader.loadSound(name + ".ogg", snd.sfxGain).then(sound => {
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assets.sounds[name + "_p1"] = assets.sounds[name].copy(snd.sfxGainL)
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assets.sounds[name + "_p2"] = assets.sounds[name].copy(snd.sfxGainR)
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}))
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@@ -246,7 +246,12 @@ class Controller{
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var songObj = assets.songs.find(song => song.id === this.selectedSong.folder)
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var promises = []
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if(songObj.chart && songObj.chart !== "blank"){
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promises.push(songObj.chart.read(this.selectedSong.type === "tja" ? "sjis" : undefined).then(data => {
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var chart = songObj.chart
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if(chart.separateDiff){
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var chartDiff = this.selectedSong.difficulty
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chart = chart[chartDiff]
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}
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promises.push(chart.read(this.selectedSong.type === "tja" ? "sjis" : undefined).then(data => {
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this.songData = data.replace(/\0/g, "").split("\n")
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return Promise.resolve()
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}))
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@@ -19,7 +19,7 @@ class CustomSongs{
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this.items = []
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this.linkLocalFolder = document.getElementById("link-localfolder")
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this.hasLocal = "webkitdirectory" in HTMLInputElement.prototype && !(/Android/.test(navigator.userAgent))
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this.hasLocal = "webkitdirectory" in HTMLInputElement.prototype && !(/Android|iPhone|iPad/.test(navigator.userAgent))
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if(this.hasLocal){
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this.browse = document.getElementById("browse")
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pageEvents.add(this.browse, "change", this.browseChange.bind(this))
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10
public/src/js/lib/oggmented.min.js
vendored
Normal file
10
public/src/js/lib/oggmented.min.js
vendored
Normal file
File diff suppressed because one or more lines are too long
@@ -30,6 +30,10 @@ class Loader{
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if(gameConfig.custom_js){
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this.addPromise(this.loadScript(gameConfig.custom_js), gameConfig.custom_js)
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}
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var oggSupport = new Audio().canPlayType("audio/ogg;codecs=vorbis")
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if(!oggSupport){
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assets.js.push("lib/oggmented.min.js")
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}
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assets.js.forEach(name => {
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this.addPromise(this.loadScript("/src/js/" + name), "/src/js/" + name)
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})
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@@ -144,7 +148,8 @@ class Loader{
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songs = JSON.parse(songs)
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songs.forEach(song => {
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var directory = gameConfig.songs_baseurl + song.id + "/"
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song.music = new RemoteFile(directory + "main.mp3")
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var songExt = song.music_type ? song.music_type : "mp3"
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song.music = new RemoteFile(directory + "main." + songExt)
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if(song.type === "tja"){
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song.chart = new RemoteFile(directory + "main.tja")
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}else{
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@@ -185,6 +190,10 @@ class Loader{
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this.addPromise(Promise.all(categoryPromises))
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snd.buffer = new SoundBuffer()
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if(!oggSupport){
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var oggmentedCtx = new oggmented.default()
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snd.buffer.oggDecoder = oggmentedCtx.decodeAudioData.bind(oggmentedCtx)
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}
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snd.musicGain = snd.buffer.createGain()
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snd.sfxGain = snd.buffer.createGain()
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snd.previewGain = snd.buffer.createGain()
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@@ -138,13 +138,9 @@ class SongSelect{
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var showCustom = false
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if(gameConfig.google_credentials.gdrive_enabled){
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if(!(/iPhone|iPad/.test(navigator.userAgent))){
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showCustom = true
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}
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}else{
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if("webkitdirectory" in HTMLInputElement.prototype && !(/Android|iPhone|iPad/.test(navigator.userAgent))){
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showCustom = true
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}
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showCustom = true
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}else if("webkitdirectory" in HTMLInputElement.prototype && !(/Android|iPhone|iPad/.test(navigator.userAgent))){
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showCustom = true
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}
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if(showCustom){
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this.songs.push({
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@@ -2,13 +2,16 @@
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constructor(){
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var AudioContext = window.AudioContext || window.webkitAudioContext
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this.context = new AudioContext()
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this.audioDecoder = this.context.decodeAudioData.bind(this.context)
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this.oggDecoder = this.audioDecoder
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pageEvents.add(window, ["click", "touchend", "keypress"], this.pageClicked.bind(this))
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this.gainList = []
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}
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load(file, gain){
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var decoder = file.name.endsWith(".ogg") ? this.oggDecoder : this.audioDecoder
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return file.arrayBuffer().then(response => {
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return new Promise((resolve, reject) => {
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return this.context.decodeAudioData(response, resolve, reject)
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return decoder(response, resolve, reject)
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}).catch(error => Promise.reject([error, file.url]))
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}).then(buffer => {
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return new Sound(gain || {soundBuffer: this}, buffer)
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