Scoresheet: Add counting up animation
This commit is contained in:
@@ -36,9 +36,14 @@ class Loader{
|
||||
snd.buffer = new SoundBuffer()
|
||||
snd.musicGain = snd.buffer.createGain()
|
||||
snd.sfxGain = snd.buffer.createGain()
|
||||
snd.buffer.setCrossfade(snd.musicGain, snd.sfxGain, 0.5)
|
||||
snd.previewGain = snd.buffer.createGain()
|
||||
snd.previewGain.setVolume(0.5)
|
||||
snd.sfxGainL = snd.buffer.createGain("left")
|
||||
snd.sfxGainR = snd.buffer.createGain("right")
|
||||
snd.buffer.setCrossfade(
|
||||
[snd.musicGain, snd.previewGain],
|
||||
[snd.sfxGain, snd.sfxGainL, snd.sfxGainR],
|
||||
0.5
|
||||
)
|
||||
|
||||
assets.audioSfx.forEach(name => {
|
||||
this.promises.push(this.loadSound(name, snd.sfxGain))
|
||||
@@ -46,6 +51,13 @@ class Loader{
|
||||
assets.audioMusic.forEach(name => {
|
||||
this.promises.push(this.loadSound(name, snd.musicGain))
|
||||
})
|
||||
assets.audioSfxLR.forEach(name => {
|
||||
this.promises.push(this.loadSound(name, snd.sfxGain).then(sound => {
|
||||
var id = this.getFilename(name)
|
||||
assets.sounds[id + "_p1"] = assets.sounds[id].copy(snd.sfxGainL)
|
||||
assets.sounds[id + "_p2"] = assets.sounds[id].copy(snd.sfxGainR)
|
||||
}))
|
||||
})
|
||||
|
||||
p2 = new P2Connection()
|
||||
|
||||
|
||||
Reference in New Issue
Block a user