Scoresheet: Add counting up animation
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@@ -177,9 +177,9 @@ class Keyboard{
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&& circle.getType() === "balloon"
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&& circle.requiredHits - circle.timesHit <= 1
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){
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assets.sounds["balloon"].play()
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this.controller.playSound("balloon")
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}else{
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assets.sounds["note_" + sound].play()
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this.controller.playSound("note_" + sound)
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}
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this.keyTime[sound] = this.keyTime[keyCode]
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})
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