CanvasAsset: Change animation speed with bpm changes
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@@ -174,7 +174,8 @@
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speed: note.bpm * note.scroll / 60,
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gogoTime: note.gogo,
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endTime: note.endTime,
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requiredHits: note.requiredHits
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requiredHits: note.requiredHits,
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beatMS: 60000 / note.bpm
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})
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if(lastDrumroll === note){
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lastDrumroll = circleObj
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