Lots of bug fixes
- Toggling autoplay checkbox in debug now disallows saving the score - Fix crown of the song that was previously selected rendering above the genre - Outline of empty crowns is slightly darker - Fix rendering when there is a crown on oni and no crown on ura - Fix crowns overlapping the netplay 2P icon - Fix gauge in latency calibration - Fix debug to work on mobile, can be toggled with ctrl+alt+`;` on hacker's keyboard with permanent notification - Fix being unable to scroll the settings list without toggling something - Handle KeyboardInterrupt in server.py - Fix category jumping not working in session mode - Fix mouse cursor being hidden at results screen in session mode - Make "Issues" on the about screen and "An error occurred, please refresh" on loading screens translateable - CanvasCache uses integer increments for comparison instead of Date.now() - For imported songs, exclude song titles from genre comparisons if they appear in the name of the folder - Fix tja files with spaces in the notation - Fix second player's score on the results screen to have upside down appearance - Add fixed chinese strings
This commit is contained in:
@@ -86,6 +86,7 @@
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this.maxCombo = "最大コンボ数"
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this.drumroll = "連打数"
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this.errorOccured = "エラーが発生しました。再読み込みしてください。"
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this.tutorial = {
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basics: [
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"流れてくる音符がワクに重なったらバチで太鼓をたたこう!",
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@@ -109,7 +110,8 @@
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"Gitリポジトリかメールでバグを報告してください。"
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],
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diagnosticWarning: "以下の端末診断情報も併せて報告してください!",
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issueTemplate: "###### 下記の問題を説明してください。 スクリーンショットと診断情報を含めてください。"
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issueTemplate: "###### 下記の問題を説明してください。 スクリーンショットと診断情報を含めてください。",
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issues: "課題"
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}
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this.session = {
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multiplayerSession: "オンラインセッション",
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@@ -281,6 +283,7 @@ function StringsEn(){
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this.maxCombo = "MAX Combo"
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this.drumroll = "Drumroll"
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this.errorOccured = "An error occurred, please refresh"
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this.tutorial = {
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basics: [
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"When a note overlaps the frame, that is your cue to hit the drum!",
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@@ -304,7 +307,8 @@ function StringsEn(){
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"You can report bugs either via our Git repository or email."
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],
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diagnosticWarning: "Be sure to include the following diagnostic data!",
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issueTemplate: "###### Describe the problem you are having below. Please include a screenshot and the diagnostic information."
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issueTemplate: "###### Describe the problem you are having below. Please include a screenshot and the diagnostic information.",
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issues: "Issues"
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}
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this.session = {
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multiplayerSession: "Multiplayer Session",
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@@ -426,10 +430,10 @@ function StringsCn(){
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this.hard = "困难"
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this.oni = "魔王"
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this.songBranch = "有谱面分歧"
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this.sessionStart = "开始在线会话!"
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this.sessionStart = "开始在线会话!"
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this.sessionEnd = "结束在线会话"
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this.loading = "加载中..."
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this.waitingForP2 = "Waiting for Another Player..."
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this.waitingForP2 = "正在等待对方玩家..."
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this.cancel = "取消"
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this.note = {
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don: "咚",
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@@ -476,6 +480,7 @@ function StringsCn(){
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this.maxCombo = "最多连段数"
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this.drumroll = "连打数"
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this.errorOccured = "An error occurred, please refresh"
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this.tutorial = {
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basics: [
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"当流动的音符将与框框重叠时就用鼓棒敲打太鼓吧",
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@@ -499,11 +504,12 @@ function StringsCn(){
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"You can report bugs either via our Git repository or email."
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],
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diagnosticWarning: "Be sure to include the following diagnostic data!",
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issueTemplate: "###### Describe the problem you are having below. Please include a screenshot and the diagnostic information."
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issueTemplate: "###### Describe the problem you are having below. Please include a screenshot and the diagnostic information.",
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issues: "工单"
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}
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this.session = {
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multiplayerSession: "Multiplayer Session",
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linkTutorial: "Share this link with your friend to start playing together! Do not leave this screen while they join.",
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multiplayerSession: "在线会话",
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linkTutorial: "复制下方地址,给你的朋友即可开始一起游戏!当他们与您联系之前,请不要离开此页面。",
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cancel: "取消"
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}
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this.settings = {
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@@ -624,7 +630,7 @@ function StringsTw(){
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this.sessionStart = "開始多人模式!"
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this.sessionEnd = "結束多人模式"
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this.loading = "讀取中..."
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this.waitingForP2 = "Waiting for Another Player..."
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this.waitingForP2 = "正在等待對方玩家..."
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this.cancel = "取消"
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this.note = {
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don: "咚",
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@@ -671,6 +677,7 @@ function StringsTw(){
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this.maxCombo = "最多連段數"
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this.drumroll = "連打數"
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this.errorOccured = "An error occurred, please refresh"
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this.tutorial = {
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basics: [
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"當流動的音符將與框框重疊時就用鼓棒敲打太鼓吧",
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@@ -694,11 +701,12 @@ function StringsTw(){
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"You can report bugs either via our Git repository or email."
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],
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diagnosticWarning: "Be sure to include the following diagnostic data!",
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issueTemplate: "###### Describe the problem you are having below. Please include a screenshot and the diagnostic information."
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issueTemplate: "###### Describe the problem you are having below. Please include a screenshot and the diagnostic information.",
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issues: "問題"
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}
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this.session = {
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multiplayerSession: "Multiplayer Session",
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linkTutorial: "Share this link with your friend to start playing together! Do not leave this screen while they join.",
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multiplayerSession: "多人模式",
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linkTutorial: "複製下方地址,給你的朋友即可開始一起遊戲!當他們與您聯繫之前,請不要離開此頁面。",
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cancel: "取消"
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}
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this.settings = {
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@@ -866,6 +874,7 @@ function StringsKo(){
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this.maxCombo = "최대 콤보 수"
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this.drumroll = "연타 횟수"
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this.errorOccured = "An error occurred, please refresh"
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this.tutorial = {
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basics: [
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"이동하는 음표가 테두리와 겹쳐졌을 때 북채로 태고를 두드리자!",
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@@ -889,7 +898,8 @@ function StringsKo(){
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"You can report bugs either via our Git repository or email."
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],
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diagnosticWarning: "Be sure to include the following diagnostic data!",
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issueTemplate: "###### Describe the problem you are having below. Please include a screenshot and the diagnostic information."
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issueTemplate: "###### Describe the problem you are having below. Please include a screenshot and the diagnostic information.",
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issues: "이슈"
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}
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this.session = {
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multiplayerSession: "Multiplayer Session",
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