audio overhaul
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@@ -83,8 +83,8 @@ class Game{
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if(drumrollNotes && !circle.rendaPlayed && ms < endTime){
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circle.rendaPlayed = true
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if(this.rules.difficulty === "easy"){
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assets.sounds["renda" + this.controller.snd].stop()
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this.controller.playSoundMeka("renda")
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assets.sounds["v_renda" + this.controller.snd].stop()
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this.controller.playSoundMeka("v_renda")
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}
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}
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if(!circle.beatMSCopied){
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@@ -353,7 +353,7 @@ class Game{
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}
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togglePause(){
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if(!this.paused){
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assets.sounds["pause"].play()
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assets.sounds["se_pause"].play()
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this.paused = true
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this.latestDate = Date.now()
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this.mainAsset.stop()
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@@ -363,7 +363,7 @@ class Game{
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this.view.lastMousemove = this.view.getMS()
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this.view.cursorHidden = false
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}else{
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assets.sounds["cancel"].play()
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assets.sounds["se_cancel"].play()
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this.paused = false
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var currentDate = Date.now()
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this.startDate += currentDate - this.latestDate
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@@ -422,7 +422,7 @@ class Game{
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this.globalScore.maxCombo = this.combo
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}
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if(this.combo === 50 || this.combo > 0 && this.combo % 100 === 0 && this.combo < 1500 || this.combo > 0 && this.combo % 500 === 0){
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this.controller.playSoundMeka("combo-" + (this.combo <= 1400 ? this.combo : "over1500"))
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this.controller.playSoundMeka("v_combo_" + (this.combo <= 1400 ? this.combo : "over1500"))
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}
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this.view.updateCombo(this.combo)
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}
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