Add keyboard and gamepad settings
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@@ -31,8 +31,12 @@ class Scoresheet{
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this.draw = new CanvasDraw()
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this.canvasCache = new CanvasCache()
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var kbdSettings = settings.getItem("keyboardSettings")
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this.kbd = {
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confirm: ["enter", " ", "escape", "backspace", kbdSettings.don_l[0], kbdSettings.don_r[0]]
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}
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this.gamepad = new Gamepad({
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"13": ["a", "b", "start", "ls", "rs"]
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confirm: ["a", "b", "start", "ls", "rs"]
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})
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this.difficulty = {
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@@ -72,23 +76,22 @@ class Scoresheet{
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touchEvents: controller.view.touchEvents
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})
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}
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keyDown(event, code){
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if(!code){
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keyDown(event, key){
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if(!key){
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if(event.repeat){
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return
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}
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code = event.keyCode
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for(var i in this.kbd){
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if(this.kbd[i].indexOf(event.key.toLowerCase()) !== -1){
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key = i
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break
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}
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}
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}
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var key = {
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confirm: code == 13 || code == 32 || code == 70 || code == 74,
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// Enter, Space, F, J
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cancel: code == 27 || code == 8
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// Esc, Backspace
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}
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if(key.cancel && event){
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if(event && event.keyCode === 27 || event.keyCode === 8 || event.keyCode === 9){
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event.preventDefault()
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}
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if(key.confirm || key.cancel){
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if(key === "confirm"){
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this.toNext()
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}
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}
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