Plugins: Add plugin settings
- Add support for plugin settings, they appear in the same menu as the plugins, indented from the left to emphasize which plugin the setting belongs to - Note that plugin settings can still be changed even when the plugins are stopped - Add tooltips to plugin menu to view the plugin descriptions, description_lang can also be used - Fix scolling not working on song select when returning from game settings - Let instance owners set default plugin files in config.py, to make them easier to maintain - plugins.add() can now add plugins using a url - Plugins can be hidden from the plugin menu using PluginLoader.hide, an option in plugins.add(), or in config.py - Make p2.disable() incremental so that multiple plugins can disable multiplayer independently - Server no longer crashes if certain optional config fields were not copied over from an updated example config - Fix not being able to unload plugins if one was imported with errors
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@@ -108,7 +108,10 @@
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)
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))){
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this.plugins.forEach(obj => {
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var plugin = plugins.add(obj.data, obj.name)
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var plugin = plugins.add(obj.data, {
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name: obj.name,
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raw: true
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})
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if(plugin){
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pluginAmount++
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plugin.imported = true
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