View: Add note explosions
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@@ -90,7 +90,7 @@ class Mekadon{
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}else if(type === "drumroll" || type === "daiDrumroll"){
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this.game.checkDrumroll(circle, score === 2)
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}else{
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this.controller.displayScore(score)
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this.controller.displayScore(score, false, keyDai)
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this.game.updateCombo(score)
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this.game.updateGlobalScore(score, keyDai ? 2 : 1, circle.gogoTime)
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this.game.updateCurrentCircle()
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