Fix fire animation and dai notes
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@@ -31,7 +31,7 @@ class View{
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this.currentScore = 0
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this.special = ""
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this.scoreDispCount = -1
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this.scoreOpacity = 1.0
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this.scoreOpacity = 1
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this.lastMeasure = 0
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this.currentTimingPoint = 0
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@@ -418,7 +418,7 @@ class View{
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var timeForDistance = this.posToMs(this.distanceForCircle + this.bigCircleSize / 2, speed)
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var startingTime = circle.getMS() - timeForDistance
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var finishTime = circle.getEndTime() + this.posToMs(this.slotX - this.taikoSquareW + this.bigCircleSize / 2, speed)
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var finishTime = circle.getEndTime() + this.posToMs(this.slotX - this.taikoSquareW + this.bigCircleSize * 3, speed)
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if(!circle.getPlayed() || circle.getScore() === 0){
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if(ms >= startingTime && ms <= finishTime){
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