Improve the song loading screen error message

This commit is contained in:
LoveEevee
2020-03-16 16:42:36 +03:00
parent a25e108a4b
commit 4b37150ee0
6 changed files with 126 additions and 76 deletions

View File

@@ -34,7 +34,7 @@ class LoadSong{
run(){
var song = this.selectedSong
var id = song.folder
var promises = []
this.promises = []
if(song.folder !== "calibration"){
assets.sounds["v_start"].play()
var songObj = assets.songs.find(song => song.id === id)
@@ -92,9 +92,9 @@ class LoadSong{
img.crossOrigin = "Anonymous"
}
let promise = pageEvents.load(img)
promises.push(promise.then(() => {
this.addPromise(promise.then(() => {
return this.scaleImg(img, filename, prefix, force)
}))
}), songObj.music ? filename + ".png" : skinBase + filename + ".png")
if(songObj.music){
img.src = URL.createObjectURL(song.songSkin[filename + ".png"])
}else{
@@ -102,14 +102,15 @@ class LoadSong{
}
}
}
promises.push(this.loadSongBg(id))
this.loadSongBg(id)
promises.push(new Promise((resolve, reject) => {
var url = gameConfig.songs_baseurl + id + "/main.mp3"
this.addPromise(new Promise((resolve, reject) => {
if(songObj.sound){
songObj.sound.gain = snd.musicGain
resolve()
}else if(!songObj.music){
snd.musicGain.load(gameConfig.songs_baseurl + id + "/main.mp3").then(sound => {
snd.musicGain.load(url).then(sound => {
songObj.sound = sound
resolve()
}, reject)
@@ -121,15 +122,15 @@ class LoadSong{
}else{
resolve()
}
}))
}), songObj.music ? songObj.music.webkitRelativePath : url)
if(songObj.chart){
if(songObj.chart === "blank"){
this.songData = ""
}else{
var reader = new FileReader()
promises.push(pageEvents.load(reader).then(event => {
this.addPromise(pageEvents.load(reader).then(event => {
this.songData = event.target.result.replace(/\0/g, "").split("\n")
}))
}), songObj.chart.webkitRelativePath)
if(song.type === "tja"){
reader.readAsText(songObj.chart, "sjis")
}else{
@@ -137,68 +138,88 @@ class LoadSong{
}
}
}else{
promises.push(loader.ajax(this.getSongPath(song)).then(data => {
var url = this.getSongPath(song)
this.addPromise(loader.ajax(url).then(data => {
this.songData = data.replace(/\0/g, "").split("\n")
}))
}), url)
}
if(this.touchEnabled && !assets.image["touch_drum"]){
let img = document.createElement("img")
if(this.imgScale !== 1){
img.crossOrigin = "Anonymous"
}
promises.push(pageEvents.load(img).then(() => {
var url = gameConfig.assets_baseurl + "img/touch_drum.png"
this.addPromise(pageEvents.load(img).then(() => {
return this.scaleImg(img, "touch_drum", "")
}))
img.src = gameConfig.assets_baseurl + "img/touch_drum.png"
}), url)
img.src = url
}
Promise.all(promises).then(() => {
this.setupMultiplayer()
}, error => {
if(Array.isArray(error) && error[1] instanceof HTMLElement){
error = error[0] + ": " + error[1].outerHTML
Promise.all(this.promises).then(() => {
if(!this.error){
this.setupMultiplayer()
}
console.error(error)
pageEvents.send("load-song-error", error)
errorMessage(new Error(error).stack)
alert(strings.errorOccured)
})
}
addPromise(promise, url){
this.promises.push(promise.catch(response => {
this.errorMsg(response, url)
return Promise.resolve()
}))
}
errorMsg(error, url){
if(!this.error){
if(url){
error = (Array.isArray(error) ? error[0] + ": " : (error ? error + ": " : "")) + url
}
pageEvents.send("load-song-error", error)
errorMessage(new Error(error).stack)
var title = this.selectedSong.title
if(title !== this.selectedSong.originalTitle){
title += " (" + this.selectedSong.originalTitle + ")"
}
this.clean()
new SongSelect(false, false, this.touchEnabled, null, {
name: "loadSongError",
title: title,
id: this.selectedSong.folder,
error: error
})
}
this.error = true
}
loadSongBg(){
return new Promise((resolve, reject) => {
var promises = []
var filenames = []
if(this.selectedSong.songBg !== null){
filenames.push("bg_song_" + this.selectedSong.songBg)
var filenames = []
if(this.selectedSong.songBg !== null){
filenames.push("bg_song_" + this.selectedSong.songBg)
}
if(this.selectedSong.donBg !== null){
filenames.push("bg_don_" + this.selectedSong.donBg)
if(this.multiplayer){
filenames.push("bg_don2_" + this.selectedSong.donBg)
}
if(this.selectedSong.donBg !== null){
filenames.push("bg_don_" + this.selectedSong.donBg)
if(this.multiplayer){
filenames.push("bg_don2_" + this.selectedSong.donBg)
}
}
if(this.selectedSong.songStage !== null){
filenames.push("bg_stage_" + this.selectedSong.songStage)
}
for(var i = 0; i < filenames.length; i++){
var filename = filenames[i]
var stage = filename.startsWith("bg_stage_")
for(var letter = 0; letter < (stage ? 1 : 2); letter++){
let filenameAb = filenames[i] + (stage ? "" : (letter === 0 ? "a" : "b"))
if(!(filenameAb in assets.image)){
let img = document.createElement("img")
let force = filenameAb.startsWith("bg_song_") && this.touchEnabled
if(this.imgScale !== 1 || force){
img.crossOrigin = "Anonymous"
}
promises.push(pageEvents.load(img).then(() => {
return this.scaleImg(img, filenameAb, "", force)
}))
img.src = gameConfig.assets_baseurl + "img/" + filenameAb + ".png"
}
if(this.selectedSong.songStage !== null){
filenames.push("bg_stage_" + this.selectedSong.songStage)
}
for(var i = 0; i < filenames.length; i++){
var filename = filenames[i]
var stage = filename.startsWith("bg_stage_")
for(var letter = 0; letter < (stage ? 1 : 2); letter++){
let filenameAb = filenames[i] + (stage ? "" : (letter === 0 ? "a" : "b"))
if(!(filenameAb in assets.image)){
let img = document.createElement("img")
let force = filenameAb.startsWith("bg_song_") && this.touchEnabled
if(this.imgScale !== 1 || force){
img.crossOrigin = "Anonymous"
}
var url = gameConfig.assets_baseurl + "img/" + filenameAb + ".png"
this.addPromise(pageEvents.load(img).then(() => {
return this.scaleImg(img, filenameAb, "", force)
}), url)
img.src = url
}
}
Promise.all(promises).then(resolve, reject)
})
}
}
scaleImg(img, filename, prefix, force){
return new Promise((resolve, reject) => {
@@ -333,6 +354,7 @@ class LoadSong{
pageEvents.send("load-song-cancel")
}
clean(){
delete this.promises
pageEvents.remove(p2, "message")
if(this.cancelButton){
pageEvents.remove(this.cancelButton, ["mousedown", "touchstart"])