Add autoplay badge, change game timing to new Date with fallback
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@@ -39,11 +39,13 @@ class Loader{
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snd.previewGain = snd.buffer.createGain()
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snd.sfxGainL = snd.buffer.createGain("left")
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snd.sfxGainR = snd.buffer.createGain("right")
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snd.sfxLoudGain = snd.buffer.createGain()
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snd.buffer.setCrossfade(
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[snd.musicGain, snd.previewGain],
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[snd.sfxGain, snd.sfxGainL, snd.sfxGainR],
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0.5
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)
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snd.sfxLoudGain.setVolume(1.2)
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assets.audioSfx.forEach(name => {
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this.promises.push(this.loadSound(name, snd.sfxGain))
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@@ -58,6 +60,9 @@ class Loader{
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assets.sounds[id + "_p2"] = assets.sounds[id].copy(snd.sfxGainR)
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}))
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})
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assets.audioSfxLoud.forEach(name => {
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this.promises.push(this.loadSound(name, snd.sfxLoudGain))
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})
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p2 = new P2Connection()
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