Changed look of song loading, fix custom game assets and song skins, fix auth error
- Change the way a selected song appears while it is loading the metadata - Fix custom taikowebskin - Fix importing custom game assets (local only) - Get the oauth token again on auth error
This commit is contained in:
@@ -1090,7 +1090,7 @@ class SongSelect{
|
||||
}
|
||||
|
||||
if(screen === "song"){
|
||||
if(this.songs[this.selectedSong].courses){
|
||||
if(this.songs[this.selectedSong].courses && !this.songs[this.selectedSong].unloaded){
|
||||
selectedWidth = this.songAsset.selectedWidth
|
||||
}
|
||||
|
||||
@@ -1101,11 +1101,11 @@ class SongSelect{
|
||||
var resize2 = changeSpeed - resize
|
||||
var scroll = resize2 - resize - scrollDelay * 2
|
||||
var elapsed = ms - this.state.moveMS
|
||||
|
||||
|
||||
if(this.state.catJump || (this.state.move && ms > this.state.moveMS + resize2 - scrollDelay)){
|
||||
var isJump = this.state.catJump
|
||||
var previousSelectedSong = this.selectedSong
|
||||
|
||||
|
||||
if(!isJump){
|
||||
this.playSound("se_ka", 0, this.lastMoveBy)
|
||||
this.selectedSong = this.mod(this.songs.length, this.selectedSong + this.state.move)
|
||||
@@ -1165,7 +1165,7 @@ class SongSelect{
|
||||
|
||||
if(this.songs[this.selectedSong].action !== "back"){
|
||||
var cat = this.songs[this.selectedSong].originalCategory
|
||||
this.drawBackground(cat)
|
||||
this.drawBackground(cat)
|
||||
}
|
||||
}
|
||||
if(this.state.moveMS && ms < this.state.moveMS + changeSpeed){
|
||||
@@ -1291,7 +1291,7 @@ class SongSelect{
|
||||
highlight = 1
|
||||
}
|
||||
var selectedSkin = this.songSkin.selected
|
||||
if(screen === "title" || screen === "titleFadeIn" || this.state.locked === 3){
|
||||
if(screen === "title" || screen === "titleFadeIn" || this.state.locked === 3 || currentSong.unloaded){
|
||||
selectedSkin = currentSong.skin
|
||||
highlight = 2
|
||||
}else if(songSelMoving){
|
||||
@@ -2278,7 +2278,7 @@ class SongSelect{
|
||||
}else{
|
||||
this.songSelect.style.backgroundImage = "url('" + assets.image["bg_genre_def"].src + "')"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
drawClosedSong(config){
|
||||
var ctx = config.ctx
|
||||
@@ -2476,20 +2476,18 @@ class SongSelect{
|
||||
currentSong.chart = new CachedFile(data, file)
|
||||
return importSongs[currentSong.type === "tja" ? "addTja" : "addOsu"]({
|
||||
file: currentSong.chart,
|
||||
index: 0
|
||||
index: currentSong.id
|
||||
})
|
||||
}).then(() => {
|
||||
var imported = importSongs.songs[0]
|
||||
var imported = importSongs.songs[currentSong.id]
|
||||
importSongs.clean()
|
||||
imported.id = currentSong.id
|
||||
imported.order = currentSong.order
|
||||
delete imported.song_skin
|
||||
songObj.preview_time = imported.preview
|
||||
var index = assets.songs.findIndex(song => song.id === currentSong.id)
|
||||
if(index !== -1){
|
||||
assets.songs[index] = imported
|
||||
}
|
||||
this.songs[selectedSong] = this.addSong(imported)
|
||||
this.state.moveMS = this.getMS() - this.songSelecting.speed * this.songSelecting.resize
|
||||
if(imported.music && currentId === this.previewId){
|
||||
return snd.previewGain.load(imported.music).then(sound => {
|
||||
imported.sound = sound
|
||||
|
||||
Reference in New Issue
Block a user