Change note timing

This commit is contained in:
LoveEevee
2018-09-21 23:31:35 +03:00
parent cd694b39c2
commit 01d0a8104f
11 changed files with 161 additions and 120 deletions

View File

@@ -1,5 +1,8 @@
class Gamepad{
constructor(keyboard){
this.keyboard = keyboard
this.game = this.keyboard.controller.game
var kbd = keyboard.getBindings()
this.gameBtn = {}
this.gameBtn[kbd["don_l"]] = ["u", "d", "l", "r"]
@@ -28,9 +31,9 @@ class Gamepad{
"guide": 16
}
this.btn = {}
this.keyboard = keyboard
}
play(menuPlay){
var ms = this.game.getAccurateTime()
if("getGamepads" in navigator){
var gamepads = navigator.getGamepads()
}else{
@@ -48,7 +51,7 @@ class Gamepad{
for(var bind in bindings){
for(var name in bindings[bind]){
if(btnName === this.b[bindings[bind][name]]){
this.checkButton(gamepads, btnName, bind)
this.checkButton(gamepads, btnName, bind, ms)
break buttonSearch
}
}
@@ -59,8 +62,9 @@ class Gamepad{
}
}
}
checkButton(gamepads, btnName, keyCode){
checkButton(gamepads, btnName, keyCode, ms){
var button = false
for(var i = 0; i < gamepads.length; i++){
if(gamepads[i]){
var btn = gamepads[i].buttons[btnName]
@@ -72,19 +76,24 @@ class Gamepad{
}
}
}
var keys = this.keyboard.getKeys()
var pressed = !this.btn[btnName] && button
var released = this.btn[btnName] && !button
if(pressed){
this.btn[btnName] = true
}else if(released){
delete this.btn[btnName]
}
if(pressed){
if(this.keyboard.getKeys()[keyCode]){
if(keys[keyCode]){
this.keyboard.setKey(keyCode, false)
}
this.keyboard.setKey(keyCode, true)
}else if(!button && this.keyboard.getKeys()[keyCode]){
this.keyboard.setKey(keyCode, true, ms)
}else if(!button && keys[keyCode]){
if(released){
this.toRelease[keyCode + "released"] = true
}