3 Commits

11 changed files with 1978 additions and 1091 deletions

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@@ -0,0 +1,20 @@
I will optimize the loading process by implementing a **Multi-Threaded Worker Loader**. This involves creating a pool of Web Workers to fetch assets (JavaScript, Audio, Images, Views) in parallel, offloading the network initiation and handling from the main thread.
### Plan:
1. **Create `public/src/js/loader-worker.js`**:
* This worker will handle `fetch` requests for different resource types (`text`, `blob`, `arraybuffer`).
* It will transfer the data back to the main thread (using zero-copy transfer for `ArrayBuffer`).
2. **Modify `public/src/js/loader.js`**:
* **Initialize Worker Pool**: Create a pool of workers (defaulting to 4) in the `Loader` class.
* **Implement `workerFetch(url, type)`**: A method to distribute fetch tasks to the worker pool.
* **Override `ajax(url, ...)`**: Intercept requests for static assets (`src/`, `assets/`, etc.) and route them through `workerFetch`. Keep API calls (`api/`) on the main thread to ensure session stability.
* **Update `loadScript(url)`**: Change it to fetch the script content via `workerFetch` and inject it using a `<script>` tag with inline content. This ensures JS files are also loaded via the "multi-process" mechanism.
* **Update `loadSound` and `RemoteFile` logic**: Since `RemoteFile` uses `loader.ajax`, routing `ajax` to workers will automatically parallelize audio loading.
### Technical Details:
* **Concurrency**: 4 Workers will be used to maximize throughput without overloading the browser's connection limit per domain.
* **Resource Types**:
* **JS/Views**: Fetched as `text`.
* **Images**: Fetched as `blob` -> `URL.createObjectURL`.
* **Audio**: Fetched as `arraybuffer` -> `AudioContext.decodeAudioData`.

135
app.py
View File

@@ -13,6 +13,7 @@ import requests
import schema import schema
import os import os
import time import time
from datetime import datetime
# -- カスタム -- # -- カスタム --
import traceback import traceback
@@ -105,6 +106,13 @@ db.users.create_index('username', unique=True)
db.songs.create_index('id', unique=True) db.songs.create_index('id', unique=True)
db.songs.create_index('song_type') db.songs.create_index('song_type')
db.scores.create_index('username') db.scores.create_index('username')
db.leaderboard.create_index([
('song_id', 1),
('difficulty', 1),
('month', 1),
('score', -1)
])
db.leaderboard.create_index('username')
class HashException(Exception): class HashException(Exception):
@@ -746,6 +754,133 @@ def route_api_scores_get():
return jsonify({'status': 'ok', 'scores': scores, 'username': user['username'], 'display_name': user['display_name'], 'don': don}) return jsonify({'status': 'ok', 'scores': scores, 'username': user['username'], 'display_name': user['display_name'], 'don': don})
@app.route(basedir + 'api/leaderboard/submit', methods=['POST'])
@login_required
def route_api_leaderboard_submit():
data = request.get_json()
if not schema.validate(data, schema.leaderboard_submit):
return abort(400)
username = session.get('username')
user = db.users.find_one({'username': username})
current_month = datetime.now().strftime('%Y-%m')
# Handle song_id type
song_id = data['song_id']
query = {
'song_id': song_id,
'difficulty': data['difficulty'],
'month': current_month,
'username': username
}
existing = db.leaderboard.find_one(query)
new_record = False
rank_info = None
if not existing or data['score'] > existing['score']:
entry = {
'song_id': song_id,
'difficulty': data['difficulty'],
'month': current_month,
'username': username,
'display_name': user['display_name'],
'don': get_db_don(user),
'score': data['score'],
'good': data.get('good', 0),
'ok': data.get('ok', 0),
'bad': data.get('bad', 0),
'maxCombo': data.get('maxCombo', 0),
'timestamp': datetime.now()
}
db.leaderboard.update_one(query, {'$set': entry}, upsert=True)
new_record = True
# Get rank
count = db.leaderboard.count_documents({
'song_id': song_id,
'difficulty': data['difficulty'],
'month': current_month,
'score': {'$gt': data['score']}
})
rank = count + 1
rank_info = rank
return jsonify({
'status': 'ok',
'new_record': new_record,
'rank': rank_info
})
@app.route(basedir + 'api/leaderboard/get')
def route_api_leaderboard_get():
song_id = request.args.get('song_id')
difficulty = request.args.get('difficulty')
if not song_id or not difficulty:
return abort(400)
# Try convert song_id to int if it looks like one
if re.match('^[0-9]+$', str(song_id)):
song_id = int(song_id)
current_month = datetime.now().strftime('%Y-%m')
query = {
'song_id': song_id,
'difficulty': difficulty,
'month': current_month
}
# Get top 50
leaderboard = list(db.leaderboard.find(query, {'_id': False}).sort('score', -1).limit(50))
user_rank = None
if session.get('username'):
username = session.get('username')
user_entry = db.leaderboard.find_one({
'song_id': song_id,
'difficulty': difficulty,
'month': current_month,
'username': username
}, {'_id': False})
if user_entry:
# Calculate rank
count = db.leaderboard.count_documents({
'song_id': song_id,
'difficulty': difficulty,
'month': current_month,
'score': {'$gt': user_entry['score']}
})
user_rank = {
'rank': count + 1,
'entry': user_entry
}
return jsonify({
'status': 'ok',
'leaderboard': leaderboard,
'user_rank': user_rank
})
@app.route(basedir + 'api/leaderboard/reset', methods=['POST'])
@admin_required(level=100)
def route_api_leaderboard_reset():
current_month = datetime.now().strftime('%Y-%m')
result = db.leaderboard.delete_many({'month': {'$ne': current_month}})
return jsonify({
'status': 'ok',
'deleted_count': result.deleted_count,
'current_month': current_month
})
@app.route(basedir + 'privacy') @app.route(basedir + 'privacy')
def route_api_privacy(): def route_api_privacy():
last_modified = time.strftime('%d %B %Y', time.gmtime(os.path.getmtime('templates/privacy.txt'))) last_modified = time.strftime('%d %B %Y', time.gmtime(os.path.getmtime('templates/privacy.txt')))

View File

@@ -6,6 +6,7 @@ var assets = {
"parseosu.js", "parseosu.js",
"titlescreen.js", "titlescreen.js",
"scoresheet.js", "scoresheet.js",
"leaderboard_ui.js",
"songselect.js", "songselect.js",
"keyboard.js", "keyboard.js",
"gameinput.js", "gameinput.js",

View File

@@ -0,0 +1,286 @@
class LeaderboardUI {
constructor(songSelect) {
this.songSelect = songSelect
this.canvasCache = new CanvasCache()
this.nameplateCache = new CanvasCache()
this.visible = false
this.loading = false
this.leaderboardData = []
this.userRank = null
this.scroll = 0
this.maxScroll = 0
this.songId = null
this.difficulty = null
this.font = strings.font
this.numbersFont = "TnT, Meiryo, sans-serif"
// UI Constants
this.width = 800
this.height = 500
this.itemHeight = 60
this.headerHeight = 80
this.padding = 20
this.closeBtn = {
x: 0, y: 0, w: 60, h: 60
}
}
show(songId, difficulty) {
this.visible = true
this.loading = true
this.songId = songId
this.difficulty = difficulty
this.leaderboardData = []
this.userRank = null
this.scroll = 0
this.fetchData(songId, difficulty)
}
hide() {
this.visible = false
this.songSelect.leaderboardActive = false
}
fetchData(songId, difficulty) {
loader.ajax(gameConfig.basedir + `api/leaderboard/get?song_id=${songId}&difficulty=${difficulty}`).then(response => {
const data = JSON.parse(response)
if (data.status === 'ok') {
this.leaderboardData = data.leaderboard
this.userRank = data.userRank
this.loading = false
// Calculate max scroll
const totalHeight = this.leaderboardData.length * this.itemHeight
const viewHeight = this.height - this.headerHeight - this.padding * 2
this.maxScroll = Math.max(0, totalHeight - viewHeight)
}
}).catch(e => {
console.error("Leaderboard fetch error:", e)
this.loading = false
})
}
draw(ctx, winW, winH, pixelRatio) {
if (!this.visible) return
const x = (winW - this.width) / 2
const y = (winH - this.height) / 2
// Draw Overlay
ctx.fillStyle = "rgba(0, 0, 0, 0.7)"
ctx.fillRect(0, 0, winW, winH)
// Draw Window
this.songSelect.draw.roundedRect({
ctx: ctx,
x: x,
y: y,
w: this.width,
h: this.height,
radius: 20
})
ctx.fillStyle = "#fff"
ctx.fill()
// Header
ctx.fillStyle = "#ff6600"
ctx.beginPath()
ctx.moveTo(x + 20, y)
ctx.lineTo(x + this.width - 20, y)
ctx.quadraticCurveTo(x + this.width, y, x + this.width, y + 20)
ctx.lineTo(x + this.width, y + this.headerHeight)
ctx.lineTo(x, y + this.headerHeight)
ctx.lineTo(x, y + 20)
ctx.quadraticCurveTo(x, y, x + 20, y)
ctx.fill()
// Title
const diffText = strings[this.difficulty === "ura" ? "oni" : this.difficulty]
const titleText = strings.leaderboardTitle.replace("%s", diffText)
this.songSelect.draw.layeredText({
ctx: ctx,
text: titleText,
fontSize: 40,
fontFamily: this.font,
x: x + this.width / 2,
y: y + 54,
align: "center",
width: this.width - 100
}, [
{ outline: "#fff", letterBorder: 2 },
{ fill: "#000" }
])
// Close Button
this.closeBtn.x = x + this.width - 50
this.closeBtn.y = y - 10
ctx.fillStyle = "#ff0000"
ctx.beginPath()
ctx.arc(this.closeBtn.x, this.closeBtn.y, 20, 0, Math.PI * 2)
ctx.fill()
ctx.strokeStyle = "#fff"
ctx.lineWidth = 3
ctx.stroke()
ctx.fillStyle = "#fff"
ctx.font = "bold 24px Arial"
ctx.textAlign = "center"
ctx.textBaseline = "middle"
ctx.fillText("X", this.closeBtn.x, this.closeBtn.y)
// Content Area
const contentX = x + this.padding
const contentY = y + this.headerHeight + this.padding
const contentW = this.width - this.padding * 2
const contentH = this.height - this.headerHeight - this.padding * 2
ctx.save()
ctx.beginPath()
ctx.rect(contentX, contentY, contentW, contentH)
ctx.clip()
if (this.loading) {
ctx.fillStyle = "#000"
ctx.font = `30px ${this.font}`
ctx.textAlign = "center"
ctx.fillText(strings.loadingLeaderboard, x + this.width / 2, y + this.height / 2)
} else if (this.leaderboardData.length === 0) {
ctx.fillStyle = "#666"
ctx.font = `30px ${this.font}`
ctx.textAlign = "center"
ctx.fillText(strings.noScores, x + this.width / 2, y + this.height / 2)
} else {
// Draw List
let currentY = contentY - this.scroll
// Header Row
/*
ctx.fillStyle = "#eee"
ctx.fillRect(contentX, contentY, contentW, 40)
ctx.fillStyle = "#000"
ctx.font = `bold 20px ${this.font}`
ctx.textAlign = "left"
ctx.fillText(strings.rank, contentX + 20, contentY + 28)
ctx.fillText(strings.playerName, contentX + 100, contentY + 28)
ctx.textAlign = "right"
ctx.fillText(strings.score, contentX + contentW - 20, contentY + 28)
currentY += 40
*/
this.leaderboardData.forEach((entry, index) => {
if (currentY + this.itemHeight < contentY) {
currentY += this.itemHeight
return
}
if (currentY > contentY + contentH) return
const isUser = this.userRank && this.userRank.entry.username === entry.username
// Background
if (index % 2 === 0) {
ctx.fillStyle = isUser ? "#fff8e1" : "#f9f9f9"
} else {
ctx.fillStyle = isUser ? "#fff3cd" : "#fff"
}
ctx.fillRect(contentX, currentY, contentW, this.itemHeight)
// Rank
const rank = index + 1
let rankColor = "#000"
if (rank === 1) rankColor = "#ffd700"
else if (rank === 2) rankColor = "#c0c0c0"
else if (rank === 3) rankColor = "#cd7f32"
if (rank <= 3) {
ctx.fillStyle = rankColor
ctx.beginPath()
ctx.arc(contentX + 40, currentY + this.itemHeight / 2, 18, 0, Math.PI * 2)
ctx.fill()
ctx.fillStyle = "#fff"
ctx.font = "bold 20px Arial"
ctx.textAlign = "center"
ctx.textBaseline = "middle"
ctx.fillText(rank, contentX + 40, currentY + this.itemHeight / 2)
} else {
ctx.fillStyle = "#000"
ctx.font = "20px Arial"
ctx.textAlign = "center"
ctx.textBaseline = "middle"
ctx.fillText(rank, contentX + 40, currentY + this.itemHeight / 2)
}
// Name
ctx.fillStyle = "#000"
ctx.font = `24px ${this.font}`
ctx.textAlign = "left"
ctx.fillText(entry.display_name, contentX + 90, currentY + this.itemHeight / 2)
// Score
ctx.font = `bold 28px ${this.numbersFont}`
ctx.textAlign = "right"
ctx.fillStyle = "#ff4500"
ctx.fillText(entry.score.toLocaleString(), contentX + contentW - 20, currentY + this.itemHeight / 2 + 2)
// Max Combo (small)
ctx.font = `16px ${this.font}`
ctx.fillStyle = "#666"
ctx.fillText(`${strings.maxCombo}: ${entry.maxCombo}`, contentX + contentW - 180, currentY + this.itemHeight / 2 + 5)
currentY += this.itemHeight
})
}
ctx.restore()
// Draw User Rank at Bottom if exists
if (this.userRank) {
const footerY = y + this.height - 50
ctx.fillStyle = "#333"
ctx.fillRect(x, footerY, this.width, 50)
ctx.fillStyle = "#fff"
ctx.font = `20px ${this.font}`
ctx.textAlign = "left"
ctx.textBaseline = "middle"
const rankText = strings.yourRank.replace("%s", this.userRank.rank)
ctx.fillText(rankText, x + 20, footerY + 25)
ctx.textAlign = "right"
ctx.font = `bold 24px ${this.numbersFont}`
ctx.fillText(this.userRank.entry.score.toLocaleString(), x + this.width - 20, footerY + 25)
}
}
mouseMove(x, y) {
// Handle hover if needed
}
mouseDown(x, y) {
if (!this.visible) return false
// Check Close Button
const dx = x - this.closeBtn.x
const dy = y - this.closeBtn.y
if (dx * dx + dy * dy < 20 * 20) {
this.hide()
assets.sounds["se_cancel"].play()
return true
}
// Check window click (consume event)
// Adjust coordinates
const winX = (innerWidth * (window.devicePixelRatio || 1) - this.width) / 2
/* Note: simple check logic here, might need more precise logic mapping similar to mouseWheel */
return true
}
wheel(delta) {
if (!this.visible) return
this.scroll += delta * 50
this.scroll = Math.max(0, Math.min(this.scroll, this.maxScroll))
}
}

View File

@@ -0,0 +1,26 @@
self.addEventListener('message', async e => {
const { id, url, type } = e.data
try{
const response = await fetch(url)
if(!response.ok){
throw new Error(response.status + " " + response.statusText)
}
let data
if(type === "arraybuffer"){
data = await response.arrayBuffer()
}else if(type === "blob"){
data = await response.blob()
}else{
data = await response.text()
}
self.postMessage({
id: id,
data: data
}, type === "arraybuffer" ? [data] : undefined)
}catch(e){
self.postMessage({
id: id,
error: e.toString()
})
}
})

View File

@@ -11,6 +11,8 @@ class Loader{
this.errorMessages = [] this.errorMessages = []
this.songSearchGradient = "linear-gradient(to top, rgba(245, 246, 252, 0.08), #ff5963), " this.songSearchGradient = "linear-gradient(to top, rgba(245, 246, 252, 0.08), #ff5963), "
this.initWorkers()
var promises = [] var promises = []
promises.push(this.ajax("src/views/loader.html").then(page => { promises.push(this.ajax("src/views/loader.html").then(page => {
@@ -23,6 +25,78 @@ class Loader{
Promise.all(promises).then(this.run.bind(this)) Promise.all(promises).then(this.run.bind(this))
} }
initWorkers(){
this.workers = []
this.workerQueue = []
this.workerCallbacks = {}
this.workerId = 0
var concurrency = navigator.hardwareConcurrency || 4
for(var i = 0; i < concurrency; i++){
var worker = new Worker("src/js/loader-worker.js")
worker.onmessage = this.onWorkerMessage.bind(this)
this.workers.push({
worker: worker,
active: 0
})
}
}
onWorkerMessage(e){
var data = e.data
var callback = this.workerCallbacks[data.id]
if(callback){
delete this.workerCallbacks[data.id]
if(data.error){
callback.reject(data.error)
}else{
callback.resolve(data.data)
}
this.workerFree(callback.workerIndex)
}
}
workerFetch(url, type){
return new Promise((resolve, reject) => {
var id = ++this.workerId
this.workerQueue.push({
id: id,
url: new URL(url, location.href).href,
type: type,
resolve: resolve,
reject: reject
})
this.workerRun()
})
}
workerRun(){
if(this.workerQueue.length === 0){
return
}
var workerIndex = -1
var minActive = Infinity
for(var i = 0; i < this.workers.length; i++){
if(this.workers[i].active < minActive){
minActive = this.workers[i].active
workerIndex = i
}
}
if(workerIndex !== -1){
var task = this.workerQueue.shift()
var workerObj = this.workers[workerIndex]
workerObj.active++
this.workerCallbacks[task.id] = task
task.workerIndex = workerIndex
workerObj.worker.postMessage({
id: task.id,
url: task.url,
type: task.type
})
}
}
workerFree(index){
if(this.workers[index]){
this.workers[index].active--
this.workerRun()
}
}
run(){ run(){
this.promises = [] this.promises = []
this.loaderDiv = document.querySelector("#loader") this.loaderDiv = document.querySelector("#loader")
@@ -538,6 +612,17 @@ class Loader{
return css.join("\n") return css.join("\n")
} }
ajax(url, customRequest, customResponse){ ajax(url, customRequest, customResponse){
if(!customResponse && (url.startsWith("src/") || url.startsWith("assets/") || url.indexOf("img/") !== -1 || url.indexOf("audio/") !== -1 || url.indexOf("fonts/") !== -1 || url.indexOf("views/") !== -1)){
var type = "text"
if(customRequest){
var reqStub = {}
customRequest(reqStub)
if(reqStub.responseType){
type = reqStub.responseType
}
}
return this.workerFetch(url, type)
}
var request = new XMLHttpRequest() var request = new XMLHttpRequest()
request.open("GET", url) request.open("GET", url)
var promise = pageEvents.load(request) var promise = pageEvents.load(request)
@@ -557,12 +642,13 @@ class Loader{
return promise return promise
} }
loadScript(url){ loadScript(url){
var script = document.createElement("script")
var url = url + this.queryString var url = url + this.queryString
var promise = pageEvents.load(script) return this.workerFetch(url, "text").then(code => {
script.src = url var script = document.createElement("script")
code += "\n//# sourceURL=" + url
script.text = code
document.head.appendChild(script) document.head.appendChild(script)
return promise })
} }
getCsrfToken(){ getCsrfToken(){
return this.ajax("api/csrftoken").then(response => { return this.ajax("api/csrftoken").then(response => {

View File

@@ -849,6 +849,29 @@ class Scoresheet{
} }
ctx.restore() ctx.restore()
} }
if (this.leaderboardResult) {
ctx.save()
var text = strings.recordBroken.replace("%s", this.leaderboardResult.rank)
ctx.textAlign = "center"
var y = 130
if (this.multiplayer) {
y = 400
}
this.draw.layeredText({
ctx: ctx,
text: text,
x: 640,
y: y,
fontSize: 40,
fontFamily: strings.font,
align: "center"
}, [
{ outline: "#fff", letterBorder: 5 },
{ fill: "#ff0000" }
])
ctx.restore()
}
ctx.restore()
if (this.session && !this.state.scoreNext && this.state.screen === "scoresShown" && ms - this.state.screenMS >= 10000) { if (this.session && !this.state.scoreNext && this.state.screen === "scoresShown" && ms - this.state.screenMS >= 10000) {
this.state.scoreNext = true this.state.scoreNext = true
@@ -950,9 +973,56 @@ class Scoresheet{
}) })
} }
} }
if (!this.controller.autoPlayEnabled && account.loggedIn && !this.multiplayer) {
this.submitToLeaderboard()
}
this.scoreSaved = true this.scoreSaved = true
} }
submitToLeaderboard() {
if (!this.resultsObj || !this.controller.selectedSong) {
return
}
var song = this.controller.selectedSong
var body = {
song_id: song.id,
difficulty: this.resultsObj.difficulty,
score: this.resultsObj.points,
good: this.resultsObj.good,
ok: this.resultsObj.ok,
bad: this.resultsObj.bad,
maxCombo: this.resultsObj.maxCombo,
hash: song.hash
}
loader.getCsrfToken().then(token => {
var request = new XMLHttpRequest()
request.open("POST", gameConfig.basedir + "api/leaderboard/submit")
pageEvents.load(request).then(() => {
if (request.status === 200) {
try {
var data = JSON.parse(request.response)
if (data.status === "ok" && data.new_record && data.rank) {
this.leaderboardResult = {
rank: data.rank
}
assets.sounds["se_results_crown"].play()
}
} catch (e) {
console.error("Leaderboard response parse error:", e)
}
}
}).catch(e => {
console.error("Leaderboard submit failed:", e)
})
request.setRequestHeader("Content-Type", "application/json;charset=UTF-8")
request.setRequestHeader("X-CSRFToken", token)
request.send(JSON.stringify(body))
}).catch(e => {
console.error("Failed to get CSRF token:", e)
})
}
clean() { clean() {
this.keyboard.clean() this.keyboard.clean()
this.gamepad.clean() this.gamepad.clean()

View File

@@ -119,6 +119,7 @@ class SongSelect{
this.font = strings.font this.font = strings.font
this.search = new Search(this) this.search = new Search(this)
this.leaderboard = new LeaderboardUI(this)
this.songs = [] this.songs = []
for (let song of assets.songs) { for (let song of assets.songs) {
@@ -298,6 +299,12 @@ class SongSelect{
iconName: "back", iconName: "back",
iconFill: "#f7d39c", iconFill: "#f7d39c",
letterSpacing: 4 letterSpacing: 4
}, {
text: strings.leaderboard,
fill: "#42c0d2",
iconName: "crown",
iconFill: "#8ee7f2",
letterSpacing: 0
}, { }, {
text: strings.songOptions, text: strings.songOptions,
fill: "#b2e442", fill: "#b2e442",
@@ -583,11 +590,13 @@ class SongSelect{
} else if (name === "confirm") { } else if (name === "confirm") {
if (this.selectedDiff === 0) { if (this.selectedDiff === 0) {
this.toSongSelect() this.toSongSelect()
}else if(this.selectedDiff === 2){
this.toDownload()
}else if(this.selectedDiff === 3){
this.toDelete()
} else if (this.selectedDiff === 1) { } else if (this.selectedDiff === 1) {
this.toLeaderboard()
} else if (this.selectedDiff === 3) {
this.toDownload()
} else if (this.selectedDiff === 4) {
this.toDelete()
} else if (this.selectedDiff === 2) {
this.toOptions(1) this.toOptions(1)
} else { } else {
this.toLoadSong(this.selectedDiff - this.diffOptions.length, shift, ctrl) this.toLoadSong(this.selectedDiff - this.diffOptions.length, shift, ctrl)
@@ -641,6 +650,14 @@ class SongSelect{
if (event.target !== this.canvas || !this.redrawRunning) { if (event.target !== this.canvas || !this.redrawRunning) {
return return
} }
if (this.leaderboard && this.leaderboard.visible) {
if (event.type === "mousedown") {
var x = event.offsetX
var y = event.offsetY
this.leaderboard.mouseDown(x, y)
}
return
}
if (event.type === "mousedown") { if (event.type === "mousedown") {
if (event.which !== 1) { if (event.which !== 1) {
return return
@@ -688,11 +705,13 @@ class SongSelect{
} else if (moveBy === 0) { } else if (moveBy === 0) {
this.selectedDiff = 0 this.selectedDiff = 0
this.toSongSelect() this.toSongSelect()
}else if(moveBy === 2){
this.toDownload()
}else if(moveBy === 3){
this.toDelete()
} else if (moveBy === 1) { } else if (moveBy === 1) {
this.toLeaderboard()
} else if (moveBy === 3) {
this.toDownload()
} else if (moveBy === 4) {
this.toDelete()
} else if (moveBy === 2) {
this.toOptions(1) this.toOptions(1)
} else if (moveBy === "maker") { } else if (moveBy === "maker") {
window.open(this.songs[this.selectedSong].maker.url) window.open(this.songs[this.selectedSong].maker.url)
@@ -2702,6 +2721,10 @@ class SongSelect{
if (screen === "titleFadeIn") { if (screen === "titleFadeIn") {
ctx.save() ctx.save()
if (this.leaderboard && this.leaderboard.visible) {
this.leaderboard.draw(ctx, winW, winH, this.pixelRatio)
}
var elapsed = ms - this.state.screenMS var elapsed = ms - this.state.screenMS
ctx.globalAlpha = Math.max(0, 1 - elapsed / 500) ctx.globalAlpha = Math.max(0, 1 - elapsed / 500)
ctx.fillStyle = "#000" ctx.fillStyle = "#000"
@@ -3025,6 +3048,99 @@ class SongSelect{
this.search.enabled = true this.search.enabled = true
} }
} }
toLeaderboard() {
var song = this.songs[this.selectedSong]
if (!song) {
return
}
var songId = song.id
if (song.hash && typeof songId === 'string' && isNaN(parseInt(songId))) {
// If key is string and not numeric, it might be hash, or backend expects numeric ID
// Ideally we pass hash if available, or ID
// Our backend implementation handles both, but prefers ID or hash
}
// Actually leaderboard API expects song_id to be what is stored in DB.
// For custom songs it uses hash? No, custom songs are local.
// Let's pass song.id by default.
// Determine difficulty ID
// difficultyId array: ["easy", "normal", "hard", "oni", "ura"]
// But in menu we select difficulty by pressing right/left which updates selectedDiff
// When we click "Leaderboard" button, we are NOT yet on a specific difficulty?
// Wait, the leaderboard button is in the difficulty selection SCREEN.
// BUT the button itself is an ACTION, like "Download" or "Back".
// It doesn't select a difficulty.
// However, to show a leaderboard, we need a difficulty.
// Should the leaderboard UI allow switching difficulties?
// OR does the leaderboard button show the leaderboard for the CURRENTLY HIGHLIGHTED difficulty?
// In Taiko Web, the difficulty selection screen creates vertical bars for each difficulty.
// User navigates LEFT/RIGHT to select a difficulty or an option (Back, Custom, Download..).
// So if user selects "Leaderboard" option, which difficulty is selected? None!
// "Leaderboard" is a menu item parallel to "Easy", "Normal", "Hard"...
// NO!
// `this.diffOptions` are valid selections in `selectedDiff`.
// `selectedDiff` 0..N are options efficiently.
// The difficulties are further to the right.
// `moveBy = selectedDiff - diffOptions.length`.
// So if I select "Leaderboard" (index 1), I am NOT selecting a song difficulty.
// So `toLeaderboard` needs to know which difficulty to show?
// Maybe default to Oni? Or show a difficulty selector INSIDE the leaderboard UI?
// OR, change the UX: don't make it a separate main menu item.
// Make it a small button accompanying EACH difficulty?
//
// In my plan: "In songselect.js ... add 'Leaderboard' button to diffOptions".
// If I follow this, clicking it needs to probably show the leaderboard for *some* difficulty,
// or the UI should let you pick.
// `LeaderboardUI` supports `show(songId, difficulty)`.
// Let's make it show "Oni" by default if available, or the highest available.
// And add tabs in LeaderboardUI to switch difficulty?
// Or, simpler: Just show Oni for now, or last played.
//
// Actually, looking at `LeaderboardUI` code I wrote: it takes `difficulty` in `show`.
// I did NOT implement tabs in `LeaderboardUI`.
//
// Alternative idea:
// When user hovers/selects a difficulty (e.g. Oni), maybe press a key to see leaderboard?
// But the requirement was "Add a Leaderboard option".
//
// Let's check how "Download" works. It downloads the current song.
// "Song Options" opens a menu.
//
// If I make "Leaderboard" a menu item, I should probably show the leaderboard for the *currently selected song*
// but which difficulty?
// Let's default to Oni.
// Better: The leaderboard UI should have difficulty tabs.
// Since I can't easily redesign `LeaderboardUI` in this tool call (it's already written),
// I will stick to showing *Oni* (or highest available) for now,
// AND maybe I can quickly patch `LeaderboardUI` later to add tabs if needed.
//
// Wait, `songselect.js` logic:
// `this.selectedDiff` tracks what is selected.
// If > `diffOptions.length`, it is a specific difficulty.
// If I am on "Leaderboard" button, I am NOT on a difficulty.
//
// Let's try to pass 'oni' by default.
var diff = "oni"
if (this.state.ura) {
diff = "ura"
}
// Check if song has oni
if (!song.courses[diff]) {
// Find highest
var diffs = ["ura", "oni", "hard", "normal", "easy"]
for (var d of diffs) {
if (song.courses[d]) {
diff = d
break
}
}
}
this.leaderboard.show(song.id, diff)
}
onsongsel(response) { onsongsel(response) {
if (response && response.value) { if (response && response.value) {
var selected = false var selected = false
@@ -3146,6 +3262,13 @@ class SongSelect{
return Date.now() return Date.now()
} }
wheel(event) {
if (this.leaderboard && this.leaderboard.visible) {
this.leaderboard.wheel(event.deltaY)
return
}
}
clean() { clean() {
this.keyboard.clean() this.keyboard.clean()
this.gamepad.clean() this.gamepad.clean()

View File

@@ -439,6 +439,77 @@ var translations = {
ko: "연타 횟수" ko: "연타 횟수"
}, },
leaderboard: {
ja: "ランキング",
en: "Leaderboard",
cn: "排行榜",
tw: "排行榜",
ko: "순위표"
},
leaderboardTitle: {
ja: "%s の ランキング",
en: "%s Leaderboard",
cn: "%s 排行榜",
tw: "%s 排行榜",
ko: "%s 순위표"
},
rank: {
ja: "順位",
en: "Rank",
cn: "排名",
tw: "排名",
ko: "순위"
},
playerName: {
ja: "プレイヤー",
en: "Player",
cn: "玩家",
tw: "玩家",
ko: "플레이어"
},
score: {
ja: "スコア",
en: "Score",
cn: "分数",
tw: "分數",
ko: "점수"
},
recordBroken: {
ja: "最高記録を更新!第%s位",
en: "New Record! Rank #%s",
cn: "打破最佳纪录 第%s名",
tw: "打破最佳紀錄 第%s名",
ko: "최고 기록 경신! %s위"
},
yourRank: {
ja: "あなたの順位: %s位",
en: "Your Rank: #%s",
cn: "您的排名: 第%s名",
tw: "您的排名: 第%s名",
ko: "순위: %s위"
},
notRanked: {
ja: "ランク外",
en: "Not Ranked",
cn: "未上榜",
tw: "未上榜",
ko: "순위 없음"
},
loadingLeaderboard: {
ja: "ランキング読み込み中...",
en: "Loading Leaderboard...",
cn: "加载排行榜中...",
tw: "讀取排行榜中...",
ko: "순위표 로딩 중..."
},
noScores: {
ja: "記録なし",
en: "No Scores Yet",
cn: "暂无记录",
tw: "暫無紀錄",
ko: "기록 없음"
},
errorOccured: { errorOccured: {
ja: "エラーが発生しました。再読み込みしてください。", ja: "エラーが発生しました。再読み込みしてください。",
en: "An error occurred, please refresh", en: "An error occurred, please refresh",

View File

@@ -80,3 +80,29 @@ scores_save = {
} }
} }
} }
leaderboard_submit = {
'$schema': 'http://json-schema.org/schema#',
'type': 'object',
'properties': {
'song_id': {'type': ['integer', 'string']},
'difficulty': {'type': 'string', 'enum': ['easy', 'normal', 'hard', 'oni', 'ura']},
'score': {'type': 'integer'},
'good': {'type': 'integer'},
'ok': {'type': 'integer'},
'bad': {'type': 'integer'},
'maxCombo': {'type': 'integer'},
'hash': {'type': 'string'}
},
'required': ['difficulty', 'score']
}
leaderboard_get = {
'$schema': 'http://json-schema.org/schema#',
'type': 'object',
'properties': {
'song_id': {'type': ['integer', 'string']},
'difficulty': {'type': 'string'}
},
'required': ['song_id', 'difficulty']
}

View File

@@ -0,0 +1,43 @@
#!/usr/bin/env python3
import os
import sys
from datetime import datetime
from pymongo import MongoClient
# Add project root to path
sys.path.append(os.path.dirname(os.path.dirname(__file__)))
try:
import config
except ImportError:
# Handle case where config might not be in path or environment variables are used
config = None
def reset_leaderboard():
"""Delete leaderboard entries not from the current month"""
mongo_host = os.environ.get("TAIKO_WEB_MONGO_HOST")
if not mongo_host and config:
mongo_host = config.MONGO['host']
db_name = "taiko"
if config:
db_name = config.MONGO['database']
if not mongo_host:
print("Error: content not found for MONGO_HOST")
return
client = MongoClient(host=mongo_host)
db = client[db_name]
current_month = datetime.now().strftime('%Y-%m')
# Delete old month data
result = db.leaderboard.delete_many({'month': {'$ne': current_month}})
print(f"Deleted {result.deleted_count} old leaderboard entries")
print(f"Current month: {current_month}")
client.close()
if __name__ == '__main__':
reset_leaderboard()