3 Commits

8 changed files with 1611 additions and 1082 deletions

155
app.py
View File

@@ -105,6 +105,9 @@ db.users.create_index('username', unique=True)
db.songs.create_index('id', unique=True)
db.songs.create_index('song_type')
db.scores.create_index('username')
db.leaderboards.create_index([('song_id', 1), ('difficulty', 1), ('month', 1), ('score_value', -1)])
db.leaderboards.create_index([('song_id', 1), ('difficulty', 1), ('username', 1), ('month', 1)], unique=True)
db.leaderboards.create_index('month')
class HashException(Exception):
@@ -746,6 +749,158 @@ def route_api_scores_get():
return jsonify({'status': 'ok', 'scores': scores, 'username': user['username'], 'display_name': user['display_name'], 'don': don})
@app.route(basedir + 'api/leaderboard/submit', methods=['POST'])
@login_required
def route_api_leaderboard_submit():
data = request.get_json()
if not schema.validate(data, schema.leaderboard_submit):
return abort(400)
username = session.get('username')
user = db.users.find_one({'username': username})
if not user:
return api_error('user_not_found')
song_id = data.get('song_id')
difficulty = data.get('difficulty')
score_data = data.get('score')
# Validate difficulty
valid_difficulties = ['easy', 'normal', 'hard', 'oni', 'ura']
if difficulty not in valid_difficulties:
return api_error('invalid_difficulty')
# Get current month (YYYY-MM format)
current_month = time.strftime('%Y-%m', time.gmtime())
# Check if user already has a record for this song/difficulty/month
existing = db.leaderboards.find_one({
'song_id': song_id,
'difficulty': difficulty,
'username': username,
'month': current_month
})
# Parse score (assuming it's in the same format as the scores collection)
try:
if isinstance(score_data, str):
import json as json_module
score_obj = json_module.loads(score_data)
else:
score_obj = score_data
score_value = int(score_obj.get('score', 0))
except:
return api_error('invalid_score_format')
if existing:
# Update only if new score is higher
existing_score = existing.get('score_value', 0)
if score_value > existing_score:
db.leaderboards.update_one(
{'_id': existing['_id']},
{'$set': {
'score': score_data,
'score_value': score_value,
'display_name': user['display_name'],
'submitted_at': time.time()
}}
)
return jsonify({'status': 'ok', 'message': 'score_updated'})
else:
return jsonify({'status': 'ok', 'message': 'score_not_higher'})
else:
# Check if this score would be in top 50
count = db.leaderboards.count_documents({
'song_id': song_id,
'difficulty': difficulty,
'month': current_month
})
if count >= 50:
# Find the 50th score
leaderboard = list(db.leaderboards.find({
'song_id': song_id,
'difficulty': difficulty,
'month': current_month
}).sort('score_value', -1).limit(50))
if len(leaderboard) >= 50:
last_score = leaderboard[49].get('score_value', 0)
if score_value <= last_score:
return jsonify({'status': 'ok', 'message': 'score_too_low'})
# Insert new record
db.leaderboards.insert_one({
'song_id': song_id,
'difficulty': difficulty,
'username': username,
'display_name': user['display_name'],
'score': score_data,
'score_value': score_value,
'submitted_at': time.time(),
'month': current_month
})
# Remove entries beyond 50th place
if count >= 50:
# Get all entries sorted by score
all_entries = list(db.leaderboards.find({
'song_id': song_id,
'difficulty': difficulty,
'month': current_month
}).sort('score_value', -1))
# Delete entries beyond 50
if len(all_entries) > 50:
for entry in all_entries[50:]:
db.leaderboards.delete_one({'_id': entry['_id']})
return jsonify({'status': 'ok', 'message': 'score_submitted'})
@app.route(basedir + 'api/leaderboard/get')
def route_api_leaderboard_get():
song_id = request.args.get('song_id', None)
difficulty = request.args.get('difficulty', None)
if not song_id or not difficulty:
return abort(400)
try:
song_id = int(song_id)
except:
return abort(400)
# Validate difficulty
valid_difficulties = ['easy', 'normal', 'hard', 'oni', 'ura']
if difficulty not in valid_difficulties:
return abort(400)
# Get current month
current_month = time.strftime('%Y-%m', time.gmtime())
# Get top 50 scores
leaderboard = list(db.leaderboards.find({
'song_id': song_id,
'difficulty': difficulty,
'month': current_month
}, {
'_id': False,
'username': True,
'display_name': True,
'score': True,
'score_value': True,
'submitted_at': True
}).sort('score_value', -1).limit(50))
# Add rank to each entry
for i, entry in enumerate(leaderboard):
entry['rank'] = i + 1
return jsonify({'status': 'ok', 'leaderboard': leaderboard, 'month': current_month})
@app.route(basedir + 'privacy')
def route_api_privacy():
last_modified = time.strftime('%d %B %Y', time.gmtime(os.path.getmtime('templates/privacy.txt')))

View File

@@ -0,0 +1,13 @@
#leaderboard {
position: absolute;
width: 100%;
height: 100%;
top: 0;
left: 0;
z-index: 1000;
}
#leaderboard-canvas {
width: 100%;
height: 100%;
}

View File

@@ -0,0 +1,287 @@
class Leaderboard {
constructor() {
this.init()
}
init() {
this.canvas = document.getElementById("leaderboard-canvas")
if (!this.canvas) {
return
}
this.ctx = this.canvas.getContext("2d")
var resolution = settings.getItem("resolution")
var noSmoothing = resolution === "low" || resolution === "lowest"
if (noSmoothing) {
this.ctx.imageSmoothingEnabled = false
}
this.songId = null
this.difficulty = null
this.leaderboardData = []
this.currentMonth = ""
this.visible = false
this.draw = new CanvasDraw(noSmoothing)
// Keyboard controls
this.keyboard = new Keyboard({
confirm: ["enter", "escape", "don_l", "don_r"],
back: ["escape"],
left: ["left", "ka_l"],
right: ["right", "ka_r"]
}, this.keyPress.bind(this))
pageEvents.add(this.canvas, ["mousedown", "touchstart"], this.onClose.bind(this))
}
keyPress(pressed, name) {
if (!pressed || !this.visible) {
return
}
if (name === "confirm" || name === "back") {
this.close()
} else if (name === "left") {
this.changeDifficulty(-1)
} else if (name === "right") {
this.changeDifficulty(1)
}
}
async display(songId, difficulty) {
this.songId = songId
this.difficulty = difficulty
this.visible = true
loader.changePage("leaderboard", false)
// Fetch leaderboard data
await this.fetchLeaderboard()
// Start rendering
this.redrawRunning = true
this.redrawBind = this.redraw.bind(this)
this.redraw()
assets.sounds["se_don"].play()
}
async fetchLeaderboard() {
try {
var response = await loader.ajax(
`${gameConfig.basedir || "/"}api/leaderboard/get?song_id=${this.songId}&difficulty=${this.difficulty}`
)
var data = JSON.parse(response)
if (data.status === "ok") {
this.leaderboardData = data.leaderboard || []
this.currentMonth = data.month || ""
} else {
this.leaderboardData = []
}
} catch (e) {
console.error("Failed to fetch leaderboard:", e)
this.leaderboardData = []
}
}
changeDifficulty(direction) {
var difficulties = ["easy", "normal", "hard", "oni", "ura"]
var currentIndex = difficulties.indexOf(this.difficulty)
if (currentIndex === -1) {
return
}
var newIndex = (currentIndex + direction + difficulties.length) % difficulties.length
this.difficulty = difficulties[newIndex]
this.fetchLeaderboard().then(() => {
assets.sounds["se_ka"].play()
})
}
onClose(event) {
if (!this.visible) {
return
}
var rect = this.canvas.getBoundingClientRect()
var x = (event.offsetX || event.touches[0].pageX - rect.left)
var y = (event.offsetY || event.touches[0].pageY - rect.top)
// Check if clicked outside modal (approximately)
var centerX = this.canvas.width / 2
var centerY = this.canvas.height / 2
var modalWidth = 800
var modalHeight = 600
if (x < centerX - modalWidth / 2 || x > centerX + modalWidth / 2 ||
y < centerY - modalHeight / 2 || y > centerY + modalHeight / 2) {
this.close()
}
}
close() {
this.visible = false
this.redrawRunning = false
if (this.keyboard) {
this.keyboard.clean()
}
assets.sounds["se_cancel"].play()
// Return to song select - get touchEnabled from global or default to false
setTimeout(() => {
var touchEnabled = typeof window.touchEnabled !== 'undefined' ? window.touchEnabled : false
new SongSelect(false, false, touchEnabled)
}, 100)
}
redraw() {
if (!this.redrawRunning) {
return
}
requestAnimationFrame(this.redrawBind)
var winW = innerWidth
var winH = innerHeight
var ratio = winH / 720
this.canvas.width = winW
this.canvas.height = winH
this.ctx.save()
// Draw semi-transparent background
this.ctx.fillStyle = "rgba(0, 0, 0, 0.8)"
this.ctx.fillRect(0, 0, winW, winH)
this.ctx.scale(ratio, ratio)
// Draw modal background
var modalX = 240
var modalY = 60
var modalW = 800
var modalH = 600
this.ctx.fillStyle = "#ffffff"
this.ctx.fillRect(modalX, modalY, modalW, modalH)
this.ctx.strokeStyle = "#333333"
this.ctx.lineWidth = 4
this.ctx.strokeRect(modalX, modalY, modalW, modalH)
// Draw title
this.ctx.fillStyle = "#000000"
this.ctx.font = "bold 40px " + (strings.font || "sans-serif")
this.ctx.textAlign = "center"
this.ctx.fillText("🏆 排行榜 Leaderboard", 640, 110)
// Draw difficulty selector
var diffX = 640
var diffY = 160
var difficulties = [
{ id: "easy", name: "簡単", color: "#00a0e9" },
{ id: "normal", name: "普通", color: "#00a040" },
{ id: "hard", name: "難しい", color: "#ff8c00" },
{ id: "oni", name: "鬼", color: "#dc143c" },
{ id: "ura", name: "裏", color: "#9400d3" }
]
this.ctx.font = "24px " + (strings.font || "sans-serif")
for (var i = 0; i < difficulties.length; i++) {
var diff = difficulties[i]
var x = diffX - 200 + i * 100
if (diff.id === this.difficulty) {
this.ctx.fillStyle = diff.color
this.ctx.fillRect(x - 45, diffY - 25, 90, 40)
this.ctx.fillStyle = "#ffffff"
} else {
this.ctx.strokeStyle = diff.color
this.ctx.lineWidth = 2
this.ctx.strokeRect(x - 45, diffY - 25, 90, 40)
this.ctx.fillStyle = diff.color
}
this.ctx.textAlign = "center"
this.ctx.fillText(diff.name, x, diffY + 5)
}
// Draw month info
this.ctx.fillStyle = "#666666"
this.ctx.font = "18px " + (strings.font || "sans-serif")
this.ctx.textAlign = "center"
this.ctx.fillText("当月排行 " + this.currentMonth, 640, 210)
// Draw leaderboard entries
var startY = 240
var rowHeight = 35
this.ctx.font = "20px " + (strings.font || "sans-serif")
this.ctx.textAlign = "left"
if (this.leaderboardData.length === 0) {
this.ctx.fillStyle = "#999999"
this.ctx.textAlign = "center"
this.ctx.fillText("暂无排行数据", 640, startY + 100)
} else {
for (var i = 0; i < Math.min(this.leaderboardData.length, 15); i++) {
var entry = this.leaderboardData[i]
var y = startY + i * rowHeight
var rank = entry.rank
// Rank background color
if (rank === 1) {
this.ctx.fillStyle = "#ffd700" // Gold
} else if (rank === 2) {
this.ctx.fillStyle = "#c0c0c0" // Silver
} else if (rank === 3) {
this.ctx.fillStyle = "#cd7f32" // Bronze
} else {
this.ctx.fillStyle = "#f5f5f5"
}
this.ctx.fillRect(modalX + 20, y - 20, modalW - 40, 30)
// Rank
this.ctx.fillStyle = rank <= 3 ? "#ffffff" : "#333333"
this.ctx.font = "bold 20px " + (strings.font || "sans-serif")
this.ctx.textAlign = "center"
this.ctx.fillText(rank, modalX + 60, y)
// Display name
this.ctx.fillStyle = "#000000"
this.ctx.font = "20px " + (strings.font || "sans-serif")
this.ctx.textAlign = "left"
var displayName = entry.display_name || entry.username
if (displayName.length > 15) {
displayName = displayName.substring(0, 15) + "..."
}
this.ctx.fillText(displayName, modalX + 100, y)
// Score
var score = entry.score && entry.score.score ? entry.score.score : 0
this.ctx.textAlign = "right"
this.ctx.fillText(score.toLocaleString(), modalX + modalW - 40, y)
}
}
// Draw close hint
this.ctx.fillStyle = "#666666"
this.ctx.font = "18px " + (strings.font || "sans-serif")
this.ctx.textAlign = "center"
this.ctx.fillText("按ESC或点击外部关闭 Press ESC or click outside to close", 640, 680)
this.ctx.restore()
}
clean() {
if (this.keyboard) {
this.keyboard.clean()
}
if (this.redrawRunning) {
this.redrawRunning = false
}
pageEvents.remove(this.canvas, ["mousedown", "touchstart"])
}
}

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@@ -0,0 +1,3 @@
<div id="leaderboard">
<canvas id="leaderboard-canvas"></canvas>
</div>

View File

@@ -80,3 +80,14 @@ scores_save = {
}
}
}
leaderboard_submit = {
'$schema': 'http://json-schema.org/schema#',
'type': 'object',
'properties': {
'song_id': {'type': 'number'},
'difficulty': {'type': 'string'},
'score': {'type': 'object'}
},
'required': ['song_id', 'difficulty', 'score']
}

View File

@@ -1,17 +1,20 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>太鼓ウェブ - Taiko Web | (゚∀゚)</title>
<link rel="icon" href="{{config.assets_baseurl}}img/favicon.png" type="image/png">
<meta name="viewport" content="width=device-width, user-scalable=no">
<meta name="description" content="2025年最新の無料オンラインゲームの パソコンとスマホのブラウザ向けの太鼓の達人シミュレータ 🥁 Taiko no Tatsujin rhythm game simulator for desktop and mobile browsers">
<meta name="keywords" content="taiko no tatsujin, taiko, don chan, online, rhythm, browser, html5, game, for browsers, pc, arcade, emulator, free, download, website, 太鼓の達人, 太鼓ウェブ, 太鼓之達人, 太鼓達人, 太鼓网页, 网页版, 太鼓網頁, 網頁版, 태고의 달인, 태고 웹">
<meta name="description"
content="2026年最新の無料オンラインゲームの パソコンとスマホのブラウザ向けの太鼓の達人シミュレータ 🥁 Taiko no Tatsujin rhythm game simulator for desktop and mobile browsers">
<meta name="keywords"
content="taiko no tatsujin, taiko, don chan, online, rhythm, browser, html5, game, for browsers, pc, arcade, emulator, free, download, website, 太鼓の達人, 太鼓ウェブ, 太鼓之達人, 太鼓達人, 太鼓网页, 网页版, 太鼓網頁, 網頁版, 태고의 달인, 태고 웹">
<meta name="robots" content="notranslate">
<meta name="robots" content="noimageindex">
<meta name="color-scheme" content="only light">
<link rel="canonical" href="https://taikoapp.uk/" />
<link rel="canonical" href="https://taikoapp.uk/" />
<link rel="stylesheet" href="src/css/loader.css?{{version.commit_short}}">
<link rel="manifest" href="manifest.json">
@@ -24,14 +27,17 @@
<script src="src/js/lib/jszip.js"></script>
</head>
<body>
<div id="assets"></div>
<div id="screen" class="pattern-bg"></div>
<div data-nosnippet id="version">
{% if version.version and version.commit_short and version.commit %}
<a href="{{version.url}}commit/{{version.commit}}" target="_blank" rel="noopener" id="version-link" class="stroke-sub" alt="vLightNova 1.0.0">vLightNova 1.0.0</a>
<a href="{{version.url}}commit/{{version.commit}}" target="_blank" rel="noopener" id="version-link"
class="stroke-sub" alt="vLightNova 1.1.0">vLightNova 1.1.0</a>
{% else %}
<a target="_blank" rel="noopener" id="version-link" class="stroke-sub" alt="vLightNova 1.0.0">vLightNova 1.0.0</a>
<a target="_blank" rel="noopener" id="version-link" class="stroke-sub" alt="vLightNova 1.1.0">vLightNova
1.1.0</a>
{% endif %}
</div>
<script src="src/js/browsersupport.js?{{version.commit_short}}"></script>
@@ -43,4 +49,5 @@
</div>
</noscript>
</body>
</html>
</html>